
region render
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Mad scientist aside
, that "sampling brush" feature looks really cool & useful. I hope the concept is not patented...

SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
Maxwell also features reagion render and it works very nice. 

PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
i used a lot render region, and it's more easier to use than render target, you only have to select the region on your render window ! that's all you have to do ...abstrax wrote:What's wrong with using multiple render targer nodes?
Marcus
and it allow to render fastly different scene parts without using and tuning lenshift and camera, and we can combine these renders on final result without issues.
region rendering was a very handy tool for making some gui with moving parts for example , or to patch or combine without rerender all ... etc... !
imo, if you can find it on allmost all render engine, i think because it's really a usefull tool, in many way ... and to have both tools in Octane would be very powerfull

but i understand that there are a lot of others priorities ! but keep render region in mind, please.

vinz
Last edited by vinz on Mon Aug 29, 2011 3:03 pm, edited 5 times in total.
i7 8700k / 16Gib / GTX980Ti 6GiB / win10x64 1803 / Blender 2.78a / drivers 416.34 + Octane 4.0 Standalone / OctaneBlender
The benefits should be evident to anyone who has ever worked in a 3D project.
matej: Bryce had a similar render brush back in the 90's... crap I'm old
matej: Bryce had a similar render brush back in the 90's... crap I'm old

Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
I'd love to have Render region as well. It's a wonderfull tool for materials setup in real context and many other things listed by others.
Nicolas Wirrmann | Product Designer | Allegorithmic
http://www.allegorithmic.com
http://www.nicolasw.com
http://www.allegorithmic.com
http://www.nicolasw.com