3ds max mapping

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Molki
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Posts: 22
Joined: Sun Jun 05, 2011 5:50 pm

Hi I´m from slovakia.
So , I have problem with exporing maps from 3ds max. I use max2octane.
When I have only one chanel, or diffuse map but when I use composite, Multi/Sub-object or UVW map. In octane it is without colors.
What I have to do ?

Thanks
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radiance
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best post this in the 3ds max plugin development forum, that's where all 3ds max users hang out...

Radiance
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Molki
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Joined: Sun Jun 05, 2011 5:50 pm

OK thanks !
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Jaberwocky
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Molki

I did a quick experiment.Used a Multi/sub object material in max

I assigned plain colours to 10 of the 12 channels and images to the other 2.

I assigned a different channel numbered 1 through 12 to 12 poly faces of the cube.

They seem to come across ok

See Screen Shots attached

I used Jimstars unofficial max importer for this experiment.
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Molki
Licensed Customer
Posts: 22
Joined: Sun Jun 05, 2011 5:50 pm

So, fajn. But.

Try use composite - give some base material , and to other slots Use difuse with opacity and UvW mapping.

Write me if it works :)

Thank you
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