Octane crash on launch...

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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cheeweezz777
Licensed Customer
Posts: 23
Joined: Sun Feb 06, 2011 6:50 pm

I realize I should have probably posted this here instead of General Support- My apologies.

I had everything working great using the Cuda 3.0 with SLI- My boot drive went down, had to start over from scratch. Upon re-installing everything as before, I now get a crash immediately upon hitting "render". (using C4D plugin) Octane DOES launch on it's own, but always crashes out of C4D. I have tried re-installing Octane, the plugin, and tried both versions of Cuda to no avail.

Running i7920, Win64 Ult, 2 x GTX480 , C4D Studio 12.
Attachments
Octane crash_2.jpg
Octane crash_2.jpg
Win64 Ult/i7920 6GB DDR1600/2 X GTX480 ,V.260.99 CUDA 3.0,
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Have you test to export a simple cube?
Sometimes it can be that a mesh is corrupt, means there are double edges or vertices...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
cheeweezz777
Licensed Customer
Posts: 23
Joined: Sun Feb 06, 2011 6:50 pm

That was it- cube went fine. Must be the model/mesh. Thanks!
Win64 Ult/i7920 6GB DDR1600/2 X GTX480 ,V.260.99 CUDA 3.0,
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abstrax
OctaneRender Team
Posts: 5509
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

cheeweezz777 wrote:That was it- cube went fine. Must be the model/mesh. Thanks!
Could you please send the C4D scene to [email protected] ? I will have a look at it and try to fix it.

Thanks,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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