As promised, here comes the new test release beta 2.48c. It's basically just a bug fix update in the beta 2.48 release cycle. The first time now also with a Mac build, which might have additional (unknown) issues. Any feedback is very welcome and much appreciated.
Since this version is a test release it should not be used for production work. Scenes stored in this version may not load in beta 2.46b.
This release was built with CUDA 4.0, which means that you should install the latest graphics driver (http://www.nvidia.com/page/drivers.html).
For Linux and Mac OS you also need to install the CUDA Toolkit 4.0 (http://developer.nvidia.com/cuda-toolkit-40).
For Mac OS you also need the latest CUDA 4.0 driver (http://www.nvidia.com/object/mac-driver-archive.html).
Bug fixes and improvements:
- Fixed multi-material picking: Materials are sorted front-to-back again.
- Fixed render lock up when maxsamples were reached and another device got added.
- Material dragging from LiveDB uses now smaller icons.
- Material ball should not pop up anymore while dragging from LiveDB.
- Improved accuracy in memory usage display.
- Fixed render device activation problems in CUDA device manager.
- By default the fastest device is chosen if preferences don't say something else.
- Tried to solve patterns in shadows when direct lighting or pathtracing is used.
- Tried to make preview render target node and macro node more foolproof: Renaming/deleting/saving those should not be possible anymore.
- Fixed incorrect initialization of imager with linear color profile.
- Fixed note node: Update button wasn't working.
- Fixed camera behaviour while looking up or down.
- Fixed incorrect colour of connectors that are dragged.
- Improved daylight environment at night (it's still not perfect, but better).
- Saving scene files puts them in the list of most recently used scenes.
- Initial display of render viewport on Macs doesn't get refreshed until its forced to redraw. We are investigating...
- Sub-Sampling is not working. It will be available with the next release.
- Turntable animation is not working yet.
- Daylight animation is not working yet.
- Viewport rulers are not working yet.
Linux 64bit: http://www.refractivesoftware.com/rcdow ... ux_x64.tgz
MacOS 32bit: http://www.refractivesoftware.com/rcdow ... acos32.zip
Windows 64bit: http://www.refractivesoftware.com/rcdow ... in_x64.zip
Windows 32bit: http://www.refractivesoftware.com/rcdow ... _win32.zip
Yours,
The OctaneRender® Team.