hi there.
its a while ,i have posted here .
my latest work a design of mine ,a lake house with no lake at the moment , haven't done
the exterior shots yet .
hope you like it.
all done with the 2.48 test release , witch is fantastic , except the daylight system (broken )
rendertime with 1000 cores approx 2 hrs
with regards
Rico
Lake house.
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
you should fix the brick tiles. scale them down, fix seams
Floors reflects like a mirror, bumps could need some tweaks, specular maps?
Should raise the internal doors on first image, no door lies on the floor, there is always gap.
Floors reflects like a mirror, bumps could need some tweaks, specular maps?
Should raise the internal doors on first image, no door lies on the floor, there is always gap.
Last edited by [gk] on Sun Jul 17, 2011 9:25 pm, edited 1 time in total.
Amiga 1000 with 2mb memory card
Mint!!! I like the last 2 images the most!!!
GTX670 4GB, GTX460 2GB, Q8400 2.27Ghz, 6GB RAM
I agree with all of this.[gk] wrote:you should fix the brick tiles. scale them down, fix seams
Floors reflects like a mirror, bumps could need some tweaks, specular maps?
Should raise the internal doors on first image, no door lies on the floor, there is always gap.
Otherwise, these looks very nice!
Core i7 950 @3.07GHz | GTX 460 2GB | 12GB RAM | Window 7 x64
rendered with 1000 cores?
Holy freaking god
You own a renderfarm of outsourced?
When i didn't click on the pictures and read your text yet i wasn't even sure yet if these were real photos or renders. Got me confused there.
Holy freaking god

You own a renderfarm of outsourced?
When i didn't click on the pictures and read your text yet i wasn't even sure yet if these were real photos or renders. Got me confused there.
Win 10 64 bit + Linux Ubuntu | Nvidia RTX 2080TI | AMD Ryzen Thredripper CPU 2970WX 24-Cores/48-Threads | Houdini - Cinema 4D - Maya - 3Dsmax
I don't like the cabinet design at all, it looks ikea-ish and looks out of context in that living room. I hate that kind of wood as well. The kitchen is weird with all that white pine? The cigarrete I would take out, not classy. Maybe a smoking pipe? lol
Otherwise, the first and last images are very realistic-looking.
Otherwise, the first and last images are very realistic-looking.
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
- Seekerfinder
- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
Me? I like the kitchen!
The cabinet throws me a little. Looks like varnished MDF or something.
Where on earth did you get those plants? They're stunning!
Seeker
The cabinet throws me a little. Looks like varnished MDF or something.
Where on earth did you get those plants? They're stunning!
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
I do not like the wood texture (and mdf board on the furniture!?) That type of wood was used a lot here before, but today? maybe in a summer cabin. Other than that (and some minor error mentioned earlier in the thread) I really like the way you present your interiors, looks interesting and professional!
win 7 x64 / i7 920 / 12GB / gtx 470 + gtx 480
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
thanks guys for the comments
gk : i agree about the doors, didn't spot it ,and i agree the bricks maybe a bid big ,but hey
they do come in diffrent sizes
the floor , I don't agree ,it looks like i wanted it to look ,its a arroway floor with diffuse,bump and
specular map .on the one image it looks very glossy but it has the same settings .
i believe in octanes physical correctness and if the floor from that angle looks like that
then it must be correct .
the plants , i cant remember where i got them from ,they are: some of it , simple image maps
with alpha map.
with regards
Rico
gk : i agree about the doors, didn't spot it ,and i agree the bricks maybe a bid big ,but hey
they do come in diffrent sizes

the floor , I don't agree ,it looks like i wanted it to look ,its a arroway floor with diffuse,bump and
specular map .on the one image it looks very glossy but it has the same settings .
i believe in octanes physical correctness and if the floor from that angle looks like that
then it must be correct .
the plants , i cant remember where i got them from ,they are: some of it , simple image maps
with alpha map.
with regards
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.