physical sky
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
- Elvissuperstar007
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- Jaberwocky
- Posts: 976
- Joined: Tue Sep 07, 2010 3:03 pm
You mean as you push the turpidity slider to the right it introduces clouds into the clear blue sky , sort of thing ?
How about a Rain slider, or snow slider?
Maybe even a thunderbolt or tornado slider as well?
Sorry ..... I went slightly off the rails there !
Gotta go .... the nice men in white coats coming to take me away !

How about a Rain slider, or snow slider?
Maybe even a thunderbolt or tornado slider as well?
Sorry ..... I went slightly off the rails there !
Gotta go .... the nice men in white coats coming to take me away !

CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit
A tornado slider could be used also for realistic displacement. 
Daylight with clouds would be nice tho, but this is not a top priority thing, IMO...

Daylight with clouds would be nice tho, but this is not a top priority thing, IMO...
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
I'm not talking about it. I'm talking about the ability to change the atmospheric properties. (humidity, ozone, etc.) They form the shades of shadows, reflections, attenuation of the intensity of color as the distance from the object, the difference of brightness at the zenith and the horizon. This is possible only with the physical sky.
- Elvissuperstar007
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All right! such a function even uses Vray
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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Physical "attenuation of the intensity of color as the distance from the object" should be alike to volume material, which is not yet present and I don't think it will soon as it's very different to surface.alles17 wrote:I'm not talking about it. I'm talking about the ability to change the atmospheric properties. (humidity, ozone, etc.) They form the shades of shadows, reflections, attenuation of the intensity of color as the distance from the object, the difference of brightness at the zenith and the horizon. This is possible only with the physical sky.
http://www.visnevskis.com
Vista64/Ubuntu, GTX470/580
Vista64/Ubuntu, GTX470/580