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Alain
Licensed Customer
Posts: 270
Joined: Tue Jan 12, 2010 12:12 pm



no. It was rendered whit pathtracing.

Jan
How did you reduce the fireflies ?

Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
Alain
Licensed Customer
Posts: 270
Joined: Tue Jan 12, 2010 12:12 pm



no. It was rendered whit pathtracing.

Jan
How did you reduce the fireflies ?

Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
User avatar
jan kudelasek
Licensed Customer
Posts: 189
Joined: Thu May 13, 2010 3:25 pm
Contact:

Alain wrote:


no. It was rendered whit pathtracing.

Jan
How did you reduce the fireflies ?

Kind regards
Alain

I used fireflies reduce tool in octane and some other denoise tool whit masking in 2d app. But then is some area little bit blurry -especially glass.


cheers Jan
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
Alain
Licensed Customer
Posts: 270
Joined: Tue Jan 12, 2010 12:12 pm

jan kudelasek wrote: I used fireflies reduce tool in octane and some other denoise tool whit masking in 2d app. But then is some area little bit blurry -especially glass.
Which other denoise tool ? :-)

Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
User avatar
jan kudelasek
Licensed Customer
Posts: 189
Joined: Thu May 13, 2010 3:25 pm
Contact:

Alain wrote:
jan kudelasek wrote: I used fireflies reduce tool in octane and some other denoise tool whit masking in 2d app. But then is some area little bit blurry -especially glass.
Which other denoise tool ? :-)

Kind regards
Alain


Topaz denoiser for photoshop :)

Jan
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
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