some test

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yplanet
Licensed Customer
Posts: 8
Joined: Wed Oct 06, 2010 8:20 am

any comments?
Attachments
spiral staircase amended.jpg
i5-2500 CPU @ 3.30GHz, 8GB Ram, EVGA GTX 460 1GB, Windows 7 64bit
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Bulwerk
Licensed Customer
Posts: 236
Joined: Sun Aug 01, 2010 8:04 pm

I have some feedback for you. First impression for me is, it seems flat in terms of light dynamics. Too evenly lit. It would be nice to have some beautiful light casting in through the opening where the stairs come down and through some windows. Another aspect is the low poly look seen in the bends of the spiral and the rounded corners of the walls. the best aspects of a unbiased engine is its ability to splash light around in a realistic way. So cheers on the project just needs some more work to make it more than just a test render.

This is a good reference rendered with Indigo

http://www.blender.org/index.php?eID=tx ... 0b1eaa7a22
yplanet
Licensed Customer
Posts: 8
Joined: Wed Oct 06, 2010 8:20 am

thanks for your reply, it's really a big help.
thanks for pointing out for the flat lighting, actually i didn't use daylight for the first render. I still trying to figure out how to make some light casting through the opening where the stair come down.
As for the low poly, i guess i will need to redo to higher details when i have time. ;)
Attachments
spiral staircase amended 3.png
spiral staircase amended 2.png
i5-2500 CPU @ 3.30GHz, 8GB Ram, EVGA GTX 460 1GB, Windows 7 64bit
sam75
Licensed Customer
Posts: 207
Joined: Sat Jan 16, 2010 9:03 pm
Location: Paris

the over exposed areas are weird
Win7 x64 - I7 920@4Ghz - 6Go DDR3 - GTX470
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