could octane render in background?
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
A rendering can be started from the command line, run "octane.exe --help" to see the command line options available.
A basic rendering command looks like this:
the -m flag gives the name of the mesh node you want to render.
A basic rendering command looks like this:
Code: Select all
octane.exe --quiet --exit -m "mymeshnode" --samples 50 -o "out.png" "scene.ocs"
an animation rendering command line ( batch render command line for multiple scenes, like maya ones ) would be particulary interesting:
perhaps to include in 3D-apps exporters scripts ( -> octane renderer command line applies only on stills (?) )
perhaps to include in 3D-apps exporters scripts ( -> octane renderer command line applies only on stills (?) )
One problem is, that you must export the mesh for every frame if you have geometry changes.vipvip wrote:an animation rendering command line ( batch render command line for multiple scenes, like maya ones ) would be particulary interesting:
perhaps to include in 3D-apps exporters scripts ( -> octane renderer command line applies only on stills (?) )
The next problem is, to export the mesh for the next scene.
For that you must load the scene and export again all frames.
A Max/Maya/Softimage/Whatever command line renderer can read the native scene file, in which is all the data he need to render.
This is, what a standalone renderer can´t, he must import frame by frame.
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
i mean don't need open octane render again and again.just render frame by command line. we use "render -mr....."to render frame with mentalray.but computer don't do the thing like open maya and render frame and then close maya.but octane do that.
That is planned, too, but we are not there yet.vipvip wrote:i agree
it would be great to btain a automatic soltution for batch rendering multiples scenes.
Very few chances with the actual octane's logic...
Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra