Hi all,
same problem here with export from Blender 2.56 svn build 35453.
Smoothing is lost in Octane. I'm exporting with the standard .obj exporter.
Beta 2.44 Problems with smooth
- ElderMessiah
- Posts: 15
- Joined: Sun Mar 20, 2011 2:03 pm
- Location: France
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Hi all,
As said, these are issues with export.
You should make sure you export vertex normals (HQ) in blender,
and the sketchup exporters (latest version(s)) have an issue with vertex normal export,
which i've asked TIG to look at.
EDIT: seems fixed: http://www.refractivesoftware.com/forum ... =31&t=5938
Radiance
As said, these are issues with export.
You should make sure you export vertex normals (HQ) in blender,
and the sketchup exporters (latest version(s)) have an issue with vertex normal export,
which i've asked TIG to look at.
EDIT: seems fixed: http://www.refractivesoftware.com/forum ... =31&t=5938
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
This is something for the lightwave plugin dev (holocube) to investigate/fix,Lutze wrote:Any news if this problem will be solved for us lightwavers any time soon too?
I will send him an email to point it out.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Thanks Radiance....radiance wrote:This is something for the lightwave plugin dev (holocube) to investigate/fix,Lutze wrote:Any news if this problem will be solved for us lightwavers any time soon too?
I will send him an email to point it out.
Radiance
Looking forward when I can render smooth Animations with Lightwave/Octane again.
_________________
System: AMD X4, 2x GTX470, 8GB Ram, Win7-64Bit
System: AMD X4, 2x GTX470, 8GB Ram, Win7-64Bit