Beta 2.44 Problems with smooth

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ElderMessiah
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Joined: Sun Mar 20, 2011 2:03 pm
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Hi all,

same problem here with export from Blender 2.56 svn build 35453.
Smoothing is lost in Octane. I'm exporting with the standard .obj exporter.
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi all,

As said, these are issues with export.
You should make sure you export vertex normals (HQ) in blender,
and the sketchup exporters (latest version(s)) have an issue with vertex normal export,
which i've asked TIG to look at.
EDIT: seems fixed: http://www.refractivesoftware.com/forum ... =31&t=5938

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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Lutze
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Joined: Sat May 08, 2010 6:02 pm

Any news if this problem will be solved for us lightwavers any time soon too?
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scratch33
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Posts: 224
Joined: Sat May 29, 2010 7:45 am
Location: Bienne(Switzerland)

Nothing new for now. I have send a pm to the guys wo made the plugin 2 weeks ago, but,
for now, no news.
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Lutze wrote:Any news if this problem will be solved for us lightwavers any time soon too?
This is something for the lightwave plugin dev (holocube) to investigate/fix,
I will send him an email to point it out.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
scratch33
Licensed Customer
Posts: 224
Joined: Sat May 29, 2010 7:45 am
Location: Bienne(Switzerland)

This is something for the lightwave plugin dev (holocube) to investigate/fix,
I will send him an email to point it out.

Radiance
Thank you very much Radiance. Very appreciated. :)
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Lutze
Licensed Customer
Posts: 101
Joined: Sat May 08, 2010 6:02 pm

radiance wrote:
Lutze wrote:Any news if this problem will be solved for us lightwavers any time soon too?
This is something for the lightwave plugin dev (holocube) to investigate/fix,
I will send him an email to point it out.

Radiance
Thanks Radiance....

Looking forward when I can render smooth Animations with Lightwave/Octane again.
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System: AMD X4, 2x GTX470, 8GB Ram, Win7-64Bit
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