Aired Laundry. 11 Second Club animation

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3dementia
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This news anchor has had it with his female co-worker, and forgets that they are broadcasting live.

A super short clip for the 11 second club competition. Original audio is Steve Martin talking to John Candy in Planes Trains and Automobiles.

Animated with Blender 2.5, Textured with Photoshop and 3d Coat, and rendered in Octane.

Thanks Yoyoz and bat3a for your wonderful scripts.

http://www.youtube.com/watch?v=IGmQylq8HDQ
Last edited by 3dementia on Fri Mar 25, 2011 6:13 am, edited 1 time in total.
Specs: win7 64 bit, intel i7 8-core [email protected], 12GB, gts 450 1gb, gtx 470 1.25 gb, Blender 2.6.1, 3D-coat 3.5
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radiance
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no attachement/link ?

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3dementia
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Whoops forgot the link....tired. Thanks radiance.
Specs: win7 64 bit, intel i7 8-core [email protected], 12GB, gts 450 1gb, gtx 470 1.25 gb, Blender 2.6.1, 3D-coat 3.5
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radiant
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The rendering is great how ever the animation was very non organic. I'm no animator, I only focus on modeling and uving. But when ever I do animations the one thing I say to my self is that everything has to move wether it is breathing, blinking just doing stuff that a robot can't do. You need to check your animation curves / graph editor if you have one, to make sure there is no "right angles" or movement that just stops.
Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
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radiance
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I would try to make it more realistic, using pathtracing and enhance the lighting,
currently it does'nt look very realistic according to octane standards...

Although it's not meant to be realistic, eg cartoon style, some nice area lights and pathtracing could make this look much better...

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ROUBAL
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Nice animation. I like Stella's smile ! ;)
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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3dementia
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Thanks for the feedback!
@ radiant:I am a beginner at animation, my next work wiill be better!

@ radiance:can you direct me to examples or documentation about using "area lights" in octane? I am only familiar with mesh lights and HDR. I absolutely love this renderer, and I am committed to using it, currently building a render farm just for octane, your advice is much appreciated.

@ Roubal:Thank you! we share common goals and challenges, means a lot coming from you.
Specs: win7 64 bit, intel i7 8-core [email protected], 12GB, gts 450 1gb, gtx 470 1.25 gb, Blender 2.6.1, 3D-coat 3.5
GeoPappas
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3dementia wrote:can you direct me to examples or documentation about using "area lights" in octane? I am only familiar with mesh lights ...
area lights = mesh iights
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