multiple uvs

Houdini Integrated Plugin

Moderator: juanjgon

Post Reply
marcikola
Licensed Customer
Posts: 32
Joined: Sun Aug 18, 2024 10:01 pm

hi!

i want to use multiple uvs for a dual rest setup, so i have one uv called uv1 and another called uv2, which i want to blend in the shader.
how can i access these different uvs in the shader? it only grabs the standard uv, but i can't get these with different names.

thank you in advance!
User avatar
dom_otoy
OctaneRender Team
Posts: 122
Joined: Mon Mar 17, 2025 9:33 pm

You use the mesh uv projection. It has a selector for which uv to use for the connected texture.
Note that in houdini the naming is @uv @uv2 and @uv3 (a little confusing)
Happy Rendering!
Dom - Octane Houdini QA Engineer

:!: Btw did you know Octane has a discord? https://discord.gg/F4WENTG :!:
It's a great place to get very fast feedback or support from me and other Octane Houdini users.
I'd highly recommend it!
marcikola
Licensed Customer
Posts: 32
Joined: Sun Aug 18, 2024 10:01 pm

Ah, that was the problem. Thank you, works well!
Post Reply

Return to “Houdini”