Analytic Lights camera disable in Viewport

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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TheBricksburgTheatre
Licensed Customer
Posts: 44
Joined: Thu Sep 07, 2023 9:13 pm

Hi there,

im encountering some strange behaviour regarding the Analytic Lights. So I checked Camera Visibility and General Visiblitiy and the Light is still shown in the viewport. Is it a bug or did I missed something.


Thx
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TheBricksburgTheatre
Licensed Customer
Posts: 44
Joined: Thu Sep 07, 2023 9:13 pm

Argh, ok thx!
linograndiotoy
OctaneRender Team
Posts: 1387
Joined: Thu Feb 01, 2018 7:10 pm

Definitely a bug. We'll fix it! Thanks.
pegot
Licensed Customer
Posts: 940
Joined: Mon Nov 07, 2011 3:44 am

This is also happening with me. I uncheck Camera Visibility. The light geometry does hide from render. But saving and re-opening the file, Camera Visibility goes back to being checked. The odd thing is that in preview render the light still stays hidden until doing a full final render. Very odd and problematic behavior. If one not aware of what is happening can waste a lot of render time if forgetting to double check and fix setting every time you open the file.

This is happening to me on Octane Blender 2025.3 - 30.7 [STABLE] on Windows 10.
Win 10 - AMD Ryzen 9 5950X
MB: ASRock X570 Creator
PSU: 1600w EVGA
5090 MSI Suprim WC
3090 ASUS Tuff
linograndiotoy
OctaneRender Team
Posts: 1387
Joined: Thu Feb 01, 2018 7:10 pm

I see none of the listed issues with my test scene when using the latest build. Lights are regularly hidden from camera and settings are saved and reloaded correctly.
Can you please share a scene we can use for testing?

Thanks.
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