Houdini production builds supported by this release: 20.0.896, 20.5.613, 20.5.654, 20.5.684, 21.0.440.
If you are not sure if your Houdini version is compatible with the plugin - just run it and you will see an error message in case of incompatibility.
Linux Note
On Linux only default Houdini builds are supported.
This means that for Houdini 20.0, 20.5 and 21.0 gcc11.2 builds are supported.
New features
To learn more about the new features and improvements of OctaneRender 2025.4.0, please check out the 2025.4 release post
Known bugs
On Linux, MPlay IPR may not be working. If you are having problems with it, please switch to QT5 IPR and disable "Render to MPlay" in ROP nodes.
Downloads
Release 2025.4.0.0 Studio+ license
Windows Houdini 20.0.896
Windows Houdini 20.5.613
Windows Houdini 20.5.654
Windows Houdini 20.5.684
Windows Houdini 21.0.440
Linux Houdini 20.0.896 (gcc11.2)
Linux Houdini 20.5.613 (gcc11.2)
Linux Houdini 20.5.654 (gcc11.2)
Linux Houdini 20.5.684 (gcc11.2)
Linux Houdini 21.0.440 (gcc11.2)
Release 2025.4.0.0 macOS Prime license
MacOS Houdini 20.0.896
MacOS Houdini 20.5.613
MacOS Houdini 20.5.654
MacOS Houdini 20.5.684
MacOS Houdini 21.0.440
Release 2025.4.0.0 Demo version
Windows Houdini 20.0.896
Windows Houdini 20.5.684
Windows Houdini 21.0.440
Linux Houdini 20.0.896 (gcc11.2)
Linux Houdini 20.5.684 (gcc11.2)
Linux Houdini 21.0.440 (gcc11.2)
Release Notes
=============================================
RELEASE 2025.4.0.0
=============================================
PLUGIN FEATURES AND FIXES:
- Fixed errors when copy/paste octane light or quick material
- Made Composite Texture layer count a slider
- Fixed IPR an crash caused by Disabling/enabling Scene Update
- Fixed instance attribute's values cannot be over 1
- Fixed the instance Texture count can only be less than 65536
- Fixed a typo in an error message
Still updating
Note
From 2025.1.Beta_1.0, Octane plugin for Houdini uses Houdini package file. Each build ships a script (createPackageFileForOctane.bat for Windows, createPackageFileForOctane.sh for Linux and Mac) to help create the Octane.json file as below under C:\Users\<username>\Documents\houdiniXX.Y\packages on windows, ~/Library/Preferences/houdini/XX.Y/packages on Mac, or ~/houdiniXX.Y/packages on Linux.
Code: Select all
{
"enable": true,
"env": [
{
"OCTANE_AUTOSPAREPARAMS": {
"value": 1
}
},
{
"OCTVERSION": "<path_to_plugin_directory>"
},
{
"HOUDINI_PATH": {
"value": "$OCTVERSION"
},
"HOUDINI_MENU_PATH": {
"value": "$OCTVERSION/config/Menus"
},
"HOUDINI_SCRIPT_PATH": {
"value": "$OCTVERSION/scripts"
},
"PATH": {
"value": "$OCTVERSION/bin"
},
"PXR_PLUGINPATH_NAME": {
"value": "$OCTVERSION/dso/usd_plugins"
}
}
]
}
2024.1.0.2 fixed the problem that the layered material nodes cannot be loaded properly, however this fix affects all layered material nodes and OSL material nodes in existing saved .hip files. When loading a .hip file for the first time using this build, it's necessary to adjust the connections of these nodes. Once the file is saved with the updated connections, the issue will be resolved.
Common Issues and Solutions
- If the plugin doesn't work at all, set
HOUDINI_DSO_ERROR = 2 in houdini.env and check for messages in the terminal.- If you're missing
libglut.so.3, install the freeglut package. On some Linux distributions, you may also need to manually create a libglut.so.3 symlink pointing to the current version in /lib/x86_64-linux-gnu.- If you are having any issues with the Deadline - please submit a support ticket to the AWS.
Happy rendering,
Your OTOY Team
