how to render vertex color in Octane

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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ajmstudio
Licensed Customer
Posts: 11
Joined: Thu Aug 14, 2014 7:39 am

Hi, I ahve created a particule system in Tyflow with vertex color.
It work perfectly with Scanline Renderer in 3dsmax but I can't figure out how to render vertex color with Octane render.
Do you have any clue ?

Thanks

Jm
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paride4331
Octane Guru
Posts: 3861
Joined: Fri Sep 18, 2015 7:19 am

Hi ajmstudio,
https://docs.otoy.com/3dsmax/ColorVertexAttribute.html
The attached screenshot refers to the Octane geometry properties panel.
Regards


Paride
02.jpg
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
ajmstudio
Licensed Customer
Posts: 11
Joined: Thu Aug 14, 2014 7:39 am

Hi, thank you for your answer. Could you be a little bit more specific ? where am I supposed to put this Octane geometry properties modifier ? on the Tyflow system or on the original object? And what are the seetings ? I am sorry to ask all these questions but the documentation is not so clear for me. Thanks a lot for your precious help.
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paride4331
Octane Guru
Posts: 3861
Joined: Fri Sep 18, 2015 7:19 am

Hi ajmstudio,
I’m not exactly sure what you need to do, but in general vertex colors work like this, as shown in the attached file.
Regards
Paride
01.zip
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