Frosted glass like effect without reflections

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Raenfox
Licensed Customer
Posts: 7
Joined: Tue May 18, 2021 8:42 pm

Hello,

I'm trying to create a material that diffuses anything covered by it. See attachment.
The issue is, the only way I found to do this was using a frosted glass effect using a specular material. That doesn't work for me, however, as it changes from transparent to reflective, depending on the angle, since it behaves like glass (see screenshot).
Unfortunately I couldn't figure out any settings to change that. Does anyone know how to do this?

Image
Win 11 Pro x64, 32 GB RAM, RTX 3060
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