Cinema4D version 2025.2.1 - v1.6.1 Hotfix

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bepeg4d
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UON.Visuals wrote: Sun Aug 17, 2025 1:21 am Not sure if this has been fixed yet, I am still on 2025.1 becuse of the issue with half my render nodes crashing
I have a super simple scene but it uses an animated texture made of 4500 EXR images. For some reason, rendering the scene fills up my ram over time until C4D crashes or freezes. Shouldn't it just be reading each EXR image one at a time as each frame is rendered?
The ram stays full even if I stop the render and then open up a blank scene in Live Viewer

Screenshot 2025-08-16 172039.jpg

If this is already fixed in 2025.2.1 that's awesome, but I still can't use it. Will the render node issue be fixed on next release?
Hi,

Render Node issue in 2025.2 has been fixed in 2025.2.1, please update both c4doctane plugin and Render-Nodes to latest 2025.2.1 version and report back, thanks.

Here is the link to Render-Node 2025.2.1 version:
https://render.otoy.com/customerdownloads/000_obd/208/5cdd7bc1/60/80/26/fb/OctaneRender_Studio+_2025_2_1_node_win.exe

ciao,
Beppe
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KeeWe
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Hi Bepe,

would it be possible to always post a link to the corresponding render client when posting new vresions? It would be a much appreciated QoL addition. :)
6850k // 32 GB // 1080, 1080 Ti, 2080 Ti // Win 10 // C4D 19.068
protokol
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Joined: Mon Aug 24, 2015 8:16 am

Ok thanks for looking into that Bepe, glad to know its only affecting live viewer.
tim_grove
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bepeg4d wrote: Thu Aug 07, 2025 7:49 am
tim_grove wrote: Thu Aug 07, 2025 1:59 am
tim_grove wrote: Mon Jul 28, 2025 3:21 am Hi, have the bugs related to chaos nodes from V1.5 been solved yet?
Anyone? I've checked about 7 changelogs between the standalone and C4D releases and can't find any information on what's happening or when it will be fixed.
Hi Tim,

About Chaos texture, sorry, do you mind to share a scene with me via PM?

ciao,
Beppe
Hi Beppe, yes I've already done this with Chris Hekman some months ago. Please confirm with him.
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desire
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Dissmissing behavior of transform data with mix node and StandartSurface material
Haven't check on other mat types yet. Upd.: Diffuse mat has the same or just a bit different behavior.
Please see screenshot
2025-08-21_15-00-19.png
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bepeg4d
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desire wrote: Thu Aug 21, 2025 12:05 pm Dissmissing behavior of transform data with mix node and StandartSurface material
Haven't check on other mat types yet. Upd.: Diffuse mat has the same or just a bit different behavior.
Please see screenshot
2025-08-21_15-00-19.png
This should be fixed in new 2025.3 SDK, so it should be already fixed for next plugin update.

ciao,
Beppe
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desire
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bepeg4d wrote: Fri Aug 22, 2025 8:09 am This should be fixed in new 2025.3 SDK, so it should be already fixed for next plugin update.
Nice to hear!
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