Houdini production builds supported by this release: 19.5.805, 20.0.896, 20.5.584, 20.5.613, 20.5.654.
If you are not sure if your Houdini version is compatible with the plugin - just run it and you will see an error message in case of incompatibility.
Linux Note
On Linux only default Houdini builds are supported.
This means that for Houdini 20.0 and 20.5, gcc11.2 builds are supported, and for Houdini 19.5, gcc9.3 build is supported.
New features
To learn more about the new features and improvements of OctaneRender 2025.2.1, please check out the 2025.2.1 release post
Known bugs
On Linux, MPlay IPR may not be working. If you are having problems with it, please switch to QT5 IPR and disable "Render to MPlay" in ROP nodes.
Downloads
Release 2025.2.1.1 Studio+ license
Windows Houdini 19.5.805
Windows Houdini 20.0.896
Windows Houdini 20.5.584
Windows Houdini 20.5.613
Windows Houdini 20.5.654
Linux Houdini 19.5.805
Linux Houdini 20.0.896 (gcc11.2)
Linux Houdini 20.5.584 (gcc11.2)
Linux Houdini 20.5.613 (gcc11.2)
Linux Houdini 20.5.654 (gcc11.2)
Release 2025.2.1.1 macOS Prime license
MacOS Houdini 19.5.805
MacOS Houdini 20.0.896
MacOS Houdini 20.5.584
MacOS Houdini 20.5.613
MacOS Houdini 20.5.654
Release 2025.2.1.1 Demo version
Windows Houdini 19.5.805
Windows Houdini 20.0.896
Windows Houdini 20.5.654
Linux Houdini 19.5.805
Linux Houdini 20.0.896 (gcc11.2)
Linux Houdini 20.5.654 (gcc11.2)
Release Notes
=============================================
RELEASE 2025.2.1.1
=============================================
PLUGIN FEATURES AND FIXES:
- Added Texture Layer Group and Texture Mask with layer group node
- Fixed Octane light not showing the divisions for circle/disk
- Fixed a messed up label under motionblur in Render Setup
- Fixed error after selecting ROP before rendering starts
- Materials from Attributes
- Vop level quick material hda
- New IPR toolbar icons
- Canvas zoom mode: zoom image like in an image viewer, and this is made the default mode with "Fit" zoom setting
- Pick Object: select the obj node
- Pick ROP: select the currently active ROP
- Safe frame: show the framing of the camera when IPR is in "Fill Window" Resolution mode
- Show the full path for ROPs under the ROP dropdown menu
- Switch cameras: switch camera from IPR
- Film region: Works like "Render Zone" but only renders the selected region to the current max samples setting
- Snapshot Gallery: take snapshots of the current rendering, and supports comparing later rendering with the snapshots
- Update IPR when camera resolution is changed
- All pick options ignores invisible objects
From 2025.1.Beta_1.0, Octane plugin for Houdini uses Houdini package file. Each build ships a script (createPackageFileForOctane.bat for Windows, createPackageFileForOctane.sh for Linux and Mac) to help create the Octane.json file as below under C:\Users\<username>\Documents\houdiniXX.Y\packages on windows, ~/Library/Preferences/houdini/XX.Y/packages on Mac, or ~/houdiniXX.Y/packages on Linux.
Code: Select all
{
"enable": true,
"env": [
{
"OCTANE_AUTOSPAREPARAMS": {
"value": 1
}
},
{
"OCTVERSION": "<path_to_plugin_directory>"
},
{
"HOUDINI_PATH": {
"value": "$OCTVERSION"
},
"HOUDINI_MENU_PATH": {
"value": "$OCTVERSION/config/Menus"
},
"HOUDINI_SCRIPT_PATH": {
"value": "$OCTVERSION/scripts"
},
"PATH": {
"value": "$OCTVERSION/bin"
},
"PXR_PLUGINPATH_NAME": {
"value": "$OCTVERSION/dso/usd_plugins"
}
}
]
}
2024.1.0.2 fixed the problem that the layered material nodes cannot be loaded properly, however this fix affects all layered material nodes and OSL material nodes in existing saved .hip files. When loading a .hip file for the first time using this build, it's necessary to adjust the connections of these nodes. Once the file is saved with the updated connections, the issue will be resolved.
Common Issues and Solutions
- If the plugin doesn't work at all, set
HOUDINI_DSO_ERROR = 2
in houdini.env and check for messages in the terminal.- If you're missing
libglut.so.3
, install the freeglut package.- If you are having any issues with the Deadline - please submit a support ticket to the AWS.
Happy rendering,
Your OTOY Team