Hi,
I'm trying to animate an Octane Scatter object via an image sequence plugged into the shader. I go to a particular frame and hit calculate and it displays as it should but when i render it just stays on the first frame. I've tried Tiff's and PNG's - no dice.
Anyone know why it's not working for me?
Cheers,
Andy
Scatter & Animated shader (via image sequence)
Moderators: ChrisHekman, aoktar
Yes I know why it's happening! It's lack of update detection for anim textures.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Any kind of keying in scatter objects will trigger the updates.Buchanero wrote:Ace thanks Aoktar. Is there a way to get it to work?aoktar wrote:Yes I know why it's happening! It's lack of update detection for anim textures.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
No need to keyframe at every frames. Just give start/end keys to somethingsBuchanero wrote:Thanks Aoktar, that did it. Keyframed every frame and it started updating as expected.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- lachmandoo
- Posts: 1
- Joined: Thu Nov 03, 2016 9:46 pm
Wow I am soo happy I found this, thank you! 
