OctaneRender 2025 for Rhino (TEST and STABLE)

Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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face_off
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I have updated the installers at the top of this thread with:

2025.2.1.144
- Compiled with Octane 2025.2.1
- Potential fix for the crash related to generating Octane material thumbnails

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
reberts2
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I am running current build of Rhino 3D and current (144) build of Octane for Rhino 3D.

When I create an Octane material, assign it to a box, activate the UV editor in Rhino, the material texture is not the same material that is applied to the object, but another material in the Rhino 3D file.

Therefore I cannot align and adjust the UV mapping in the editor since it it showing the wrong texture map.

Please advise.

Thanks,
Rick
Win 7 64 | GTX260 x 2 | Core i7 860 | 4GB & OSX 10.6 | 8600M GT | Core 2 Duo | 4GB
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face_off
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reberts2 wrote: Thu Jul 17, 2025 8:30 pm I am running current build of Rhino 3D and current (144) build of Octane for Rhino 3D.

When I create an Octane material, assign it to a box, activate the UV editor in Rhino, the material texture is not the same material that is applied to the object, but another material in the Rhino 3D file.

Therefore I cannot align and adjust the UV mapping in the editor since it it showing the wrong texture map.

Please advise.

Thanks,
Rick
Hi Rick

Are you on Rhino7 or Rhino8 please? I wasn't able to reproduce the issue, but my knowledge of UV editing is not great in Rhino. Would you be able to post some screenshots showing your workflow and showing the issue so that I can better understand the problem?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
reberts2
Licensed Customer
Posts: 107
Joined: Tue Feb 23, 2010 2:48 pm

Hi
Rhino 8 viewport, UV Editor window, wrong texture map shown
Rhino 8 viewport, UV Editor window, wrong texture map shown
Paul.

I have attached a screenshot:

1. Octane material applied to a 'box' (joined polysurfs)
2. Box in Rhino 8 viewport shows un-aligned UV texture map correctly
3. Click the UV Editor to align the texture to the polysurfs
4. Texture shown in UV Editor window is NOT the material texture (or any bump map etc).

Also noting that the orientation of some of the box faces in the UV Editor are 'flipped', and I see no way to rotate them in 3D to correctly orient/align them.

Thanks!
Rick
Win 7 64 | GTX260 x 2 | Core i7 860 | 4GB & OSX 10.6 | 8600M GT | Core 2 Duo | 4GB
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face_off
Octane Plugin Developer
Posts: 15702
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Thanks Rick

It seems to be working on my simple test scene.
uveditor.png
Is it possible the texturemap in the material is nested inside a bunch of other nodes? Are you able to send me that scene please so I can take a closer look.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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