Pyro colors into octane

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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boxfx
Licensed Customer
Posts: 276
Joined: Fri Apr 27, 2012 9:13 am

Does anyone have any insight on how to inject the c4d pyro colours into octane's rendering? Im trying to render some rainbow dust but cant work it out. I can using images and gradients piped into the density colour mapped on from the outside but im trying to use the color of the volume itself so the colours can stick with the voxels from emission through the animation. Scene attached
rainbow scene.zip
(85.44 KiB) Downloaded 16 times
rainbow.jpg
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bepeg4d
Octane Guru
Posts: 10356
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
very easy, just type "color" in the Scatter/Color channel field instead of "density":
IMG_5140.jpeg
ciao,
Beppe
boxfx
Licensed Customer
Posts: 276
Joined: Fri Apr 27, 2012 9:13 am

muchos gracias
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