The conversion of light sources is not correct

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Elvissuperstar007
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When converting from V-ray to Corona, all sources turn in the opposite direction, they shine in a different direction than in the originals, I have been observing this for half a year now
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paride4331
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Elvissuperstar007 wrote: Fri May 02, 2025 11:35 pm When converting from V-ray to Corona, all sources turn in the opposite direction, they shine in a different direction than in the originals, I have been observing this for half a year now
Hi Elvissuperstar007,
From Vray to Corona?
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Paride
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Elvissuperstar007
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Corona and V-Ray light sources are not converted correctly into Octane Render — they appear inverted and emit light in the wrong direction.
They were shining downwards, when converted they started shining upwards and it's always like that
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paride4331
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Hi Elvissuperstar007,
There's an issue that needs to be addressed, I'm sending my report to the developers. In the meantime, a workaround is to disable the 'Target' option in the Octane light settings after converting V-Ray/Corona lights.
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Paride
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HHbomb
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Hi Elvissuperstar007,
you should take care of the doors normals. if you chamfer the doors choose smooth chamfer only.
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