OctaneRender for DAZ Studio 2023.1.3 - 403 [STABLE]

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

Moderator: BK

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BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

This is the recommended thread for downloading, and posting any questions, suggestions or support queries for OctaneRender for DAZ Studio - TEST (ie. pre-release) and STABLE releases.

SOLUTIONS TO COMMON ISSUES

1) Make sure your NVIDIA drivers are up to date.

2) Make sure you are running the latest version of the OctaneRender for DAZStudio plugin.

3) If you experience a DAZStudio crash - deleting C:\Users\[username]\OctaneRender\Data\OctaneRender_settings.oczdb may resolve the issue.
This also resolves the "COULD NOT INITIALISE IN-MEMORY DB!" error on startup and a number of other issues.

4) If the Save button is disabled when using the Final button - disable the Final button and in Render settings select the SuperScope (2:1) Size / aspect ratio and drag the Viewport height or width until you reach required resolution.

5) If rendering an animation fails after 11 frames - make sure the DAZStudio viewport is visible when you render the animation.

6) If Octane materials are not loading when you load a previously saved scene - tick Preferences->Load OctaneRender materials from .duf user presets. If ticking this option does not stick between DAZStudio restarts, delete OctaneRender_settings.oczdb as per NOTE 3 above.

7) If you get a "Could not save a frame for X times!" - please search the forum for potential solutions.

8) If you get a "Bogus Scene Path" error - this is due to having an apostrophe in the filepath of a texturemap (so store your textures in foldernames which do not have apostrophes).

9) Octane panel title bar is off the screen and cannot be closed - click anywhere on the Octane panel and then press Alt-F4.

10) Rendering animation results in the scene emitter intensities changing - this is because rendering animations is done in "Final" mode, where meshes are merged. To resolve this, UNTICK the Preferences->Use Combined Mesh, or ENABLE the Surface Brightness pin on each of the emission materials in the scene.

11) Denoiser is not working - make sure you have a graphics card selected for Denoising in the System tab->Open Device Settings window, and that you are using the Path Tracing kernel.

12) Render artifacts near eyebrows - this is due to the eyebrow geometry going inside the head mesh surface. So morph, move or scale the eyebrows so they do not intersect with the head mesh.

13) Octane panes do not appear on the screen (ie. they open off the screen) - Main Menu Bar->Window->Workspace->Select Layout->Accept (you might choose a different layout to the current layout to make this work).


KNOWN ISSUES AWAITING RESOLUTION

1) Panoramic camera and OSL nodes are not currently supported.
2) Templating is not currently working for specular and roughness maps from Iray materials. - FIXED (please report any issues)
3) UDIM Tiles are not currently supported. - FIXED (please report any issues)
4) Some of the newer OctaneRender material and texture types are not supported. - FIXED (please report any issues)
5) VDB volume and volumetric spotlight nodes are not currently supported.

DAZ Studio Version
DAZ Studio 4.8 or later on Windows 8, 10 or 11 64bit

To use this version, you need a GPU of compute model 3.5 or higher.
Also, make sure you use an Nvidia Studio driver of version 456.38 or higher.

Network Rendering

For Network Rendering, you must use the OctaneRender Studio+ Node release from the Octane Standalone forums/download page which matches the exact Octane version of the plugin you are using. This version matches OctaneRender Studio+ 2023.1.2.3 Render Node builds.

Support Issues
If you have a support issue, pls provide the following information:
- Operating System (ie. Win 8, 10, 11)
- Amount of RAM
- Graphics Card(s) - model (ie. GTX 580, 3GB)
- Nvidia driver version
- DAZ Studio version
- OctaneRender for DAZ Studio version (e.g. 2023.1.2_401) and subscription type (Studio+/Prime)

- The most important part of resolving a problem is being able to reproduce that problem. So pls provide as much detail as possible in order for me to do this, and if the problem is specific to the scene, send me the scene.

What's new in OctaneRender for DAZ Studio 2023.1.3 - 403
  • Octane Render SDK 2023.1.3
  • Updated to latest DAZ SDK
We are updating to the latest OctaneSDK and is in the works, however, we don't have an ETA yet

FAQ
Q: How to change light brightness/color?
A: You need to assign a material to the light and adjust the emission of the material. You can do it either by dragging a material to the light in the Materials tab (similar to assigning materials to geometry) or by right clicking on the light and selecting menu item under "Create as new light source".
Image

Q: How do I enable analytic light?
A: Create a point light (or linear point light, they are the same). Then turn on "use analytic light" in the OctaneRender settings.
Image

Q: I selected "rectangle" light geometry, but light didn't change
A: "rectangle", "disc" and "cylinder" geometries are only supported for analytic lights

Q: I assigned emission material to the light, but it's still not visible
A: If the light is analytic, make sure the emission node is expanded (i.e. is a separate node, connected to emission pin). It's required for analytic lights to work.
Image

Q: How to make light beams work?
A: 1) Set the light to be analytic, rectangle or disc shape, enable "use in post volume".
2) In render settings enable post processing and light beams


Download Links

Please feel free to report any issues you encounter.



Happy rendering
Your OTOY team
Kind Regards

bk3d
User avatar
RGUS
Licensed Customer
Posts: 316
Joined: Sun Mar 17, 2013 1:32 am
Location: New Zealand
Contact:

Thank you very much for the update, I've been using it without error since you posted the update.
However,
DAZ Studio 2025 (6.25) Public Build has been released and the Plugin does not install to that version of Studio.
Will there be a release soon for the new Studio 2025?

Thanks again.
Deane (RGUS)
WEB: http://rgus.deviantart.com/
GPU: NVIDIA GeForce RTX 3090 Ti
RAM: 64GB
CPU: 12th Gen Intel(R) Core(TM) i9-12900K 3.20 GHz
OPERATING SYSTEM: Windows 11 Pro
OCTANE PLUGIN VERSION: 2022.1..1.302 Prime
DAZ STUDIO VERSION: 4.21.0.5 Pro Edition (64 bit)
delguy
Licensed Customer
Posts: 39
Joined: Mon Jan 07, 2019 2:36 pm

Hi Team, could we have a response
frewinhu
Licensed Customer
Posts: 23
Joined: Mon Sep 18, 2017 10:08 pm

Hi, I would like to know as well!
User avatar
mwskuzzy
OctaneRender Team
Posts: 2
Joined: Tue May 14, 2024 12:09 am
Contact:

Thank you for your question regarding the plugin support for DAZ Studio 2025.

At this time, updating the plugin to support DAZ Studio 2025 is not on our immediate roadmap. Our current focus is on updating the plugin to work with a more recent version of the Octane SDK, which will bring important improvements and feature updates for users. Once this work is complete, we will review the addition of support for DAZ Studio 2025 in the roadmap.

We appreciate your patience and understanding as we work to deliver the best possible experience with the plugin and DAZ Studio. We’ll continue to keep the community updated as our plans evolve. Thank you for your continued support!
huakiami
Licensed Customer
Posts: 47
Joined: Thu Nov 21, 2013 6:09 am

I think that makes sense, get a more updated version of the Octane SDK working before tackling the newer versions of Daz. Especially given their 2025 build is still an Alpha and could change significantly still.

Is there any ETA for the updated plugin for Daz 4.x? It's been a long time since we've had any significant updates to the plugin and we're several years behind in Octane SDKs, I think a lot of users have already moved on unfortunately...
User avatar
mwskuzzy
OctaneRender Team
Posts: 2
Joined: Tue May 14, 2024 12:09 am
Contact:

Unfortunately we don’t have an exact ETA yet however, our team is working hard to get an updated version out as soon as possible. We appreciate your patience and will keep you posted on any updates!
delguy
Licensed Customer
Posts: 39
Joined: Mon Jan 07, 2019 2:36 pm

Yes, you are right. Now a days seldom see Octane rendered stuff from DAZ.

@Developers, please note that Reality was a great plugin forDAZ till it died a poor death due to not being able to keep up. So please get your act together. It has been long since there has been done more than basic bug fixing which should happen in weeks of original release.
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