Quixel Plugin Patch for 3ds Max with OctaneRender Support

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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nagboy
Licensed Customer
Posts: 96
Joined: Thu Jan 03, 2013 5:32 am

So the official Quixel 5.5 plugin for 3DSMax doesnt work at all with OctanRender. Ive tried my best to make a version that works. Tested on Max 24/25. Works flawlessly for me.

Supports:
- All meterial types + geometry
- Sets correct colorspace
- Sets correct Gamma
- Sett correct scale
- Very polite implementation with one 2D transform / UV node for all textures
- Handles displacement correctly with both LoD according to map resolution and height.

Only dirty fix if the material is polished, then you may need to adjust the coating manually.

Instructions and files:
https://github.com/nagboy/OctaneQuixelBridge
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glimpse
Licensed Customer
Posts: 3740
Joined: Wed Jan 26, 2011 2:17 pm
Contact:

Thank You.

Will come handy for sure!
remKa
Licensed Customer
Posts: 225
Joined: Fri Jan 24, 2014 6:23 pm
Location: Paris
Contact:

Oh thank you !
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
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