Denoised Beauty Alpha Problem

Sub forum for bug reports

Moderators: ChrisHekman, aoktar

Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
I. Copies of the Octane Log window and Console window outputs (full text attached as a file to your post is recommended).


Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
m0dm0d
Licensed Customer
Posts: 14
Joined: Fri Jul 17, 2015 2:02 am

With the ORBX file exported from studio plugin 2024.1.2, I get the full scene options you listed previously and this renders with a perfect alpha using 2024.1 SDK. Job ID: ea5c5860-e675-472b-89f1-8669001db0e6

Issues with the alpha edges when using the Render Network Wizard 1.03.
m0dm0d
Licensed Customer
Posts: 14
Joined: Fri Jul 17, 2015 2:02 am

This has now been resolved (many thanks to Dan, for the weekend customer support).

Alpha transparency is working correctly via Render Network, with C4D files (exported via Render Network Wizard 1.03) and rendered as EXR output.

Any issues with the darker alpha edges are only visible if PNGs are selected as the output.

My confusion came from ORBX rendering PNGs correctly, but C4D not.
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