Cinema4D version 2024.1.2 latest stable (17.12.2024)

Sub forum for plugin releases

Moderators: ChrisHekman, aoktar

bruce.chai
OctaneRender Team
Posts: 63
Joined: Thu Oct 19, 2023 8:26 pm

Hi all,
This is the plugin build based on OctaneRender® 2024.1.2 stable SDK. Any feedback will be much appreciated. Enjoy it!
This is the Standalone matching OctaneRender® 2024.1.2.

Some important notes about these builds:

The minimum NVIDIA driver version that is required by this version is 522. You can launch Octane with an older driver version, but it will fail to render and it will produce an error message in the log.

Open Image Denoise is supported on CUDA compute model 7 and later, we fallback to the CPU version on machine with older models. On macOS, only the CPU version is supported.


IN ANY CRASH CASE PLEASE DO THESE!!!
If you see CUDA errors follow 1,2,3,4.
1- Use NVIDIA STUDIO drivers, not Game Ready versions. If you have stability issues try different drivers, some of them could cause instability issues. Make a clean install while doing this to be sure previous files completely removed.
2- Check GPU frequency. Overclocking would cause instability issues
3- Check PSU. Insufficient power output would cause instability issues
4- Check the free amount of GPU's VRAM and system's RAM while working. Low VRAM will/may cause CUDA errors. Be aware of some generator objects will have different triangle count in Picture Viewer than Live Viewer. It’s like “editor/render” parameter. Just try to use the same value. Also try to optimize your scene for polygon count, even use smaller images. Try to use Octane texture nodes rather than using C4D texture/shaders.
Alternatively, use V4 and Out-of-core(OOC) function. Increase RAM for OOC and It should not exceed physical RAM amount. Check TDR value and increase if it's necessary.
5- If you see C4D crashes without CUDA errors, then send us bugreport.zip, screen-shots and video capture to show process and crash moment. Also please send us a sample scene in a format of C4D or ORBX to let us investigate and test it. Alternatively, try to delete/hide some objects/materials until crash gone away. If you find what's causing crashes, send us a sample scene to let us for investigating and bring a fix or solution.
Thanks for helping the development by your feedbacks! It’s impossible to quickly catch every case without user feedbacks! It’s the same procedure as other companies do like Maxon/etc...


2024.1.2 plugin revisions
  • Fixed Render AOV crash that happens when a pin has no name
  • xparticles motionblur performance improvement
  • Fixed Volume nodes for 2024
  • Motionblur is completely turned off for ParticalGroupObjects as it is not supported
  • Proper torus in viewport for Vectron torus
  • Color of wireframe for other Vectron in viewport can be changed
  • Correct Vectron Prism's sides in viewport
  • Support Alpha to "Store Render Buffer" in LV
  • Fixed frame range in exported orbx
  • Fixed shadowstep on medium node

WINDOWS STUDIO+ 2024.1.2 (R21-R2025)
https://render.otoy.com/customerdownloa ... .2_win.zip

Mac OSX Prime 2024.1.2 (R25-R26/R2023/R2024/R2025)
https://render.otoy.com/plugindownloads ... .2_OSX.zip


Please note the macOS build below will only work correctly on macOS 14.5 and newer, and only on Apple Silicon.

Requirements:
-You'll need to update your Cinema 4D to latest versions(R21.115, S22.118, R23.110, R24.111, R25.117, R26.107, R2023.2, R2024.4.0, R2025.0.2). Otherwise, the plugin will not work and not appear in menus.
-Internet connection for activation, be sure that C4D and Octane will not be blocked by the firewall and any antivirus software.
-Nvidia drivers at least Nvidia Studio Drivers(minimum 522) and be careful with latest Game Ready drivers which can cause cuda errors. Stay with stable one for you.


ONLINE HELP MANUAL
Use embedded help buttons from Octane nodes and windows
or from link: https://docs.otoy.com/cinema4d/OctaneRe ... ema4D.html


Installation
First, remove all octane related stuff from plugins and the main folder of Cinema4D.

Extract all files to Cinema4D\plugins\c4dOctane directory.
Also, download manual.zip and extract to c4dOctane directory if it's not available in place.

There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Ex. if you have Cinema4D R2023, keep only "c4dOctane-R2023.xdl64" and delete c4dOctane-R26.xdl64, c4dOctane-R25.xdl64, c4dOctane-R24.xdl64, c4dOctane-R23.xdl64, etc..
ShivaMist
Licensed Customer
Posts: 80
Joined: Thu Oct 11, 2018 5:07 pm
Location: Paris

Motionblur is completely turned off for ParticalGroupObjects as it is not supported
Does this mean that Cinema 4D particles are not natively supported?
DinoMuhic
OctaneRender Team
Posts: 191
Joined: Wed Mar 25, 2015 10:24 pm

ShivaMist wrote:
Motionblur is completely turned off for ParticalGroupObjects as it is not supported
Does this mean that Cinema 4D particles are not natively supported?
Correct, Motion Blur on them is not supported yet.
While working on this issue a different problem was recognized so we had to push it to the next release.

However the render-time build-up when rendering X-Particles with Motion Blur was fixed instead.
Toche
Licensed Customer
Posts: 23
Joined: Mon Aug 15, 2022 2:24 pm

DinoMuhic wrote: However the render-time build-up when rendering X-Particles with Motion Blur was fixed instead.
Hello,

Would it be possible to test this simple file and see if rendering times don't increase after the first 30 frames?
(I've tried on my own, and it's still increasing.)

Thx!
Attachments
Test_Particle_Octane_MotionBlur_03.zip
(53.38 KiB) Downloaded 72 times
zantell1
Licensed Customer
Posts: 5
Joined: Sun Jul 12, 2020 9:13 pm

cloud>export orbx works, but time=N seconds continues and freezes c4d (mac/osx). this was also in the last build
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cjadams
Licensed Customer
Posts: 239
Joined: Sun Oct 18, 2015 2:27 pm

Question I don't see the corresponding PC render node for this version.. and I get a mismatch for network rendering with the new 1.2 version.
what is the latest that works with both?


UPDATE IT IS HERE - viewtopic.php?f=24&t=84359
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bepeg4d
Octane Guru
Posts: 10321
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi,

about X-Particles and motion blur, confirmed, the issue was not solved and needs to be revisited.

Sorry for the hassle!

@zantell1: sorry, the issue is not clear, please write to help at otoy dot com asking for Beppe, so I can investigate more deeply, thanks.

ciao,
Beppe
J.C
Licensed Customer
Posts: 1850
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Hi, there there are differences in materials list. Octane window has them all but in C4D material manager there are missing some types:
materials.png
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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Kalua
Licensed Customer
Posts: 530
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Location: Caribbean Sea
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Thank you, team.
Weird to see a release on this plugin not done by Aoktar.
Is he still around?
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
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cjadams
Licensed Customer
Posts: 239
Joined: Sun Oct 18, 2015 2:27 pm

is C4d folks going to get any of the fun 2025/2026 preview builds?
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