Here it is a test I've done for sun through glass
Hope it seems so interesting for you as it is for me.
Alpha enviroment is awesome and perfect too.
And what to say about cam shift parametterssss
SWEEEEETTTTT!!!!
Thanx Refractive people, you are doing it!
v2.4 for Archviz :lol:
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- davistalexander
- Posts: 28
- Joined: Thu Apr 15, 2010 7:57 pm
nice test can you do a large pane of glass . no interior lights...
thanks
davis
thanks
davis
Win7/64 |MSI GeForce 275 Twin Frozr| Core 1720 2.4 GHz | 6GB
All of the opening is glass and there are not interior lights.
http://refractivesoftware.com/forum/vie ... =33&t=4994 here it is!Morat wrote:Soooo, where's the download for 2.4
Rampage IV Extreme+i7 3920k+2x GTX580 3GB+2x GTX470
wow, i didn't expect to su the sun through the glass in the 1.24
It 's a pity about the of the physical sky reflection
ciao beppe

It 's a pity about the of the physical sky reflection

ciao beppe
Guys regarding the camera shift.
Does it mean that you can move or offset the camera
in X or Y ? Something like Camera offset in Maya?
Does it mean that you can move or offset the camera
in X or Y ? Something like Camera offset in Maya?
Windows 7 x64
Maya 2011 x64
3dsmax 2011 x64 // 3dsmax 2010 x64
Nvidia Quadro 4000
Dual Intel Xeon X5650 6 Core ( 24 Cores HP )
24GB RAM
Maya 2011 x64
3dsmax 2011 x64 // 3dsmax 2010 x64
Nvidia Quadro 4000
Dual Intel Xeon X5650 6 Core ( 24 Cores HP )
24GB RAM
Hey,ttaberna wrote:Here it is a test I've done for sun through glass
Hope it seems so interesting for you as it is for me.
Alpha enviroment is awesome and perfect too.
And what to say about cam shift parametterssss
SWEEEEETTTTT!!!!
Thanx Refractive people, you are doing it!
How are you doing this ? although we added sunlight shadows for alpha mapped materials, we did not add direct sunlight through glass in 1.4 ?
Are you using a trick ?
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- suhail_spa
- Posts: 229
- Joined: Tue Nov 16, 2010 9:51 am
you didn't??radiance wrote:Hey,
How are you doing this ? although we added sunlight shadows for alpha mapped materials, we did not add direct sunlight through glass in 1.4 ?
Are you using a trick ?
Radiance
guess it was done by accident then.. a pleasant accident though

it worked (works in pathtracing, not in directlighting)..check it out
glass as specular material, with 25% opacity and 75% reflection (though reflections do not show, because light is on the outside- just like the way it works in real life..
DELL Precision M4500 Laptop (win7 -64bit, Intel core i5 M520 2.4Ghz, 4Gb, Quadro FX880 1Gb, PCI express slot)
with GTX 460 -2GB (running on home-made GPU-expander)
with GTX 460 -2GB (running on home-made GPU-expander)