mopgraph animation random color
Moderators: ChrisHekman, aoktar
Hello, i'd like to reproduce that effect, I started with a random effector with shader field but at the end of the animation I just want to reveal a logo. At that point, I blocked, can someone helps me please? I join you the final animation I need to reproduce and my C4D project.
- Attachments
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- C4D Moograph Fields.mp4
- (10.71 MiB) Downloaded 1344 times
the animation in question: https://ibb.co/7XsYzK7
Hi,
you can use an Octane Instance Color node, to get the colors from the MoGraph cloner in Render Instance, or Multi Instance mode.
Then use a Shader Field for coloring the clones as you like: cio,
Beppe
you can use an Octane Instance Color node, to get the colors from the MoGraph cloner in Render Instance, or Multi Instance mode.
Then use a Shader Field for coloring the clones as you like: cio,
Beppe
Hi,
in C4D Shader Field, avoid to use the Octane ImageTexture node, and load the bitmap directly in the shader slot.
ciao,
Beppe
in C4D Shader Field, avoid to use the Octane ImageTexture node, and load the bitmap directly in the shader slot.
ciao,
Beppe