mopgraph animation random color

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
ottix
Licensed Customer
Posts: 6
Joined: Wed Oct 11, 2017 9:29 am

Hello, i'd like to reproduce that effect, I started with a random effector with shader field but at the end of the animation I just want to reveal a logo. At that point, I blocked, can someone helps me please? I join you the final animation I need to reproduce and my C4D project.
Attachments
C4D Moograph Fields.mp4
(10.71 MiB) Downloaded 1344 times
ottix
Licensed Customer
Posts: 6
Joined: Wed Oct 11, 2017 9:29 am

the animation in question: https://ibb.co/7XsYzK7
User avatar
bepeg4d
Octane Guru
Posts: 10356
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi,
you can use an Octane Instance Color node, to get the colors from the MoGraph cloner in Render Instance, or Multi Instance mode.
Then use a Shader Field for coloring the clones as you like:
IMG_2143.jpeg
cio,
Beppe
ottix
Licensed Customer
Posts: 6
Joined: Wed Oct 11, 2017 9:29 am

Thanks a lot, I don't understand why It doesn't work in my case...I show you below
Attachments
Captura de pantalla 2024-06-25 134542.png
User avatar
bepeg4d
Octane Guru
Posts: 10356
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi,
in C4D Shader Field, avoid to use the Octane ImageTexture node, and load the bitmap directly in the shader slot.

ciao,
Beppe
Post Reply

Return to “Maxon Cinema 4D”