Cinema4D version 2023.1.3-R6 (obsolete stable) 11.10.2024

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Kalua
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Hey, Aoktar
Till now I read we have 2nd and 3rd UVs capabilities!!!
Awesome!!! Very needed!!!
Regards!
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
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frankmci
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1026613912 wrote:Can you add a node to facilitate the creation of a black hole like effect, The nodes in redshift seem to be called power operations
That's a pretty vague request. If you can be more explicit in what you are trying to achieve, you might get better feedback. If you mean nodes with math functions that include exponents, take a look at the Math Unary and Math Binary nodes in the Custom Textures section.
Animation Technical Director - Washington DC
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SSmolak
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Two issues :

1. Ripple C4D shader ignore Object and Particles fields. Strange but most of the C4D shaders works fine :
ripple.jpg
2. There is no way to change brush color and brightness while painting textures if this texture is used in Octane material. Brush is completely locked, even Eraser doesn't work :
no_painting_octane_mat.zip
(266.4 KiB) Downloaded 59 times
Octane Texture Manager : Update List doesn't work ( there is need to reopen manager ), "Replace with" feature really should work only for selected images from list instead of all listed just like C4D Project Asset Inspector.
Architectural Visualizations http://www.archviz-4d.studio
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glimpse
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just forwarding this from FB (since user can not post on forums)
can't seem to get my Octane working in Cinema4D:
Macbook Pro M1 Max
MacOs: Ventura 13.6.4
Cinema 4D: 2024.2.0
OctaneRender: 2023.1.3_R3_OSX
Deleted the older 'xlib' versions and left the 'c4doctane-R2024.xlib' file, allowed Octane in the Privacy & Security section.
What am I doing wrong and what could solve this?


https://www.facebook.com/groups/OctaneR ... 366018891/

EDIT: Solved, C4D needed an update.
1026613912
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In 2023.1.2R7, there is a problem with the ior map of OctUniversal and OctStdSurface1, and Falloffmap cannot work properly, but it is fine in 2022.1R8
Attachments
bug.zip
(4.13 MiB) Downloaded 54 times
marcus1070
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I'm having a small trouble here.. is the 2024.4 particles colors not working with the motion blur?
both screenshots are from the same frame, no changes, just motion blur on/off
Cinema_4D_XyjM2fySaZ.jpg
Cinema_4D_zcXVkig41X.jpg
latest plugin and 2024 version, drivers up to date..
- Win 10 Pro 64bit
- 64gb Ram
- RTX 3090
- RTX 2080
- Nvidia driver version: 516.94
- Cinema 4d r25
- Plugin version Studio+ 2022.1(r7)


http://www.marcusrizzo.com
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bepeg4d
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1026613912 wrote:In 2023.1.2R7, there is a problem with the ior map of OctUniversal and OctStdSurface1, and Falloffmap cannot work properly, but it is fine in 2022.1R8
Hi,
could you share screenshots from 2022.1?
My suggestion is to export to Standalone to see if you have the same behavior.
And if yes, post the question in Standalone discussion.

ciao,
Beppe
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aoktar
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marcus1070 wrote:I'm having a small trouble here.. is the 2024.4 particles colors not working with the motion blur?
both screenshots are from the same frame, no changes, just motion blur on/off
Cinema_4D_XyjM2fySaZ.jpg
Cinema_4D_zcXVkig41X.jpg
latest plugin and 2024 version, drivers up to date..
Motion blur is not supported yet
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
1026613912
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Posts: 19
Joined: Sun Nov 28, 2021 4:28 am

frankmci wrote:
1026613912 wrote:Can you add a node to facilitate the creation of a black hole like effect, The nodes in redshift seem to be called power operations
That's a pretty vague request. If you can be more explicit in what you are trying to achieve, you might get better feedback. If you mean nodes with math functions that include exponents, take a look at the Math Unary and Math Binary nodes in the Custom Textures section.
OC can also achieve the effect of black hole distortion, I found a way
1026613912
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Posts: 19
Joined: Sun Nov 28, 2021 4:28 am

bepeg4d wrote:
1026613912 wrote:In 2023.1.2R7, there is a problem with the ior map of OctUniversal and OctStdSurface1, and Falloffmap cannot work properly, but it is fine in 2022.1R8
Hi,
could you share screenshots from 2022.1?
My suggestion is to export to Standalone to see if you have the same behavior.
And if yes, post the question in Standalone discussion.

ciao,
Beppe
The black in the middle is the refraction affected by the falloffmap. In theory, the change of ior is similar, but on 2023.1.2r7, there is a problem with ior and the falloffmap does not change with the camera.
Attachments
bug.zip
(2.79 MiB) Downloaded 53 times
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