Good morning
I have a quick question about the possibility of having a material that is applied depending on the gradient of a mesh
for my example it would be a mountain, I will be able to define the zones according to the slope. If you are flat, on a steep or gentle wall.
thanks
shader mountain
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Hey, can you post an image on how you would setup the material?
I would love to know this one.
Thanks
I would love to know this one.
Thanks
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