AOV render issue

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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remKa
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Hello,

I have a scene with three custom AOV for three different materials, it works perfectly fine in the Octane Viewport but when I try to render a sequence with Max frame buffer, every AOV match the "custom AOV 1".

I've set each custom AOV with proper number in the render elements, please see the attached file : on the left Octane Viewport ported to the max frame buffer, on the right straight rendered from the Max frame buffer.

Thank you in advance
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Capture_AOV.JPG
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
HHbomb
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Hi, have you try without changing AOV pass name ?
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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remKa
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Yes, it doesn't work either
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
neonZorglub
OctaneRender Team
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Joined: Sun Jul 31, 2016 10:08 pm

remKa wrote:Hello,

I have a scene with three custom AOV for three different materials, it works perfectly fine in the Octane Viewport but when I try to render a sequence with Max frame buffer, every AOV match the "custom AOV 1".

I've set each custom AOV with proper number in the render elements, please see the attached file : on the left Octane Viewport ported to the max frame buffer, on the right straight rendered from the Max frame buffer.

Thank you in advance
Hi remKa,
Thank you for reporting this issue.
I could reproduce the problem, that's right, the custom AOV number is not read correctly, and only AOV 1 will be saved..
Sorry about that, that will be fixed in the next release
Thanks
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remKa
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Posts: 234
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Location: Paris
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All right thank you :)
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
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