Hi everyone. I love how denoiser works, but it does only if I am saving frame individually through the "save image" button on the realtime viewport. In this case I am getting duplicated image file saved with the same name but __Denoised_beauty added at the and. Denoiser result not applied to the rendered sequence output. I had the same issue with bloom and other camera effects, but it is fixed now after I installed ver 14.08
Please help. Saving the same rendering output duplicated frames but denoised frames could be problem solver.
3ds max 2020
Kernel type PT
RTX3080ti + RTX4070 with 546.33driver version
Denoiser result not applied to the rendered output
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
asus p8b ws [email protected] RAM-16gb and 3xGTX580 3gb I love octane and you guyz doing amazing job for us, THANK YOU
Looks like no one interested in my problem, and it was not possible to tell me I can output de-noised result as a render element instead of octane passes output, which doesn`t work for me.
Or I am the only one using 3ds max plugin. I hope my solution is useful for anyone
Or I am the only one using 3ds max plugin. I hope my solution is useful for anyone
asus p8b ws [email protected] RAM-16gb and 3xGTX580 3gb I love octane and you guyz doing amazing job for us, THANK YOU
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Yes, thank you very muchparide4331 wrote:Hi be_fast,
I hope my attached screenshot will help.
Regards
Paride
asus p8b ws [email protected] RAM-16gb and 3xGTX580 3gb I love octane and you guyz doing amazing job for us, THANK YOU