convert material

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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pierres
Licensed Customer
Posts: 31
Joined: Fri Oct 12, 2018 8:06 pm

Hello

Is there a solution to switch a scene with octane materials to a unity compatible scene?
THANKS
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paride4331
Octane Guru
Posts: 3827
Joined: Fri Sep 18, 2015 7:19 am

Hi pierres,
The solution is to export the scene to .ORBX or export the geometry in the required format and then assign Octane materials (previously saved in Octane Render for 3ds Max in your localDB). However, I would recommend taking a look or asking in the Unity forum section for further assistance.
https://docs.otoy.com/3DSMaxH/3DSMaxPlu ... Export.htm
https://docs.otoy.com/3DSMaxH/3DSMaxPlu ... ocalDB.htm
https://docs.otoy.com/3DSMaxH/3DSMaxPlu ... terial.htm
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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Elvissuperstar007
Licensed Customer
Posts: 2516
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine
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I bought this plugin but haven't tested it yet, I don't work in Unity
https://www.scriptspot.com/3ds-max/scri ... verter-pro

To V-Ray from:
Standard (Default Scanline)
Corona Render (v7 or higher)
FStorm Render (v1.5.1c or higher)
Octane Render (2021.1.4-12.16 or higher)
finalRender (SE R3.5)
Arnold (basic)
Brazil_Advanced (RS v 1.2) material
NVIDIA iray (unofficial) material.

From V-Ray to:
Standard (Default Scanline) materials/maps
Corona Render (v9 or higher)
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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