HDR sky randomly drops out during renders
Moderators: ChrisHekman, aoktar
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Before posting a bug report, please check the following:
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Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
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Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
This issue occur randomly while switching on/off HDRI sky too :
- Attachments
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- hdr.zip
- (346.89 KiB) Downloaded 54 times
Architectural Visualizations http://www.archviz-4d.studio
I think we've got it nailed down. I use the take system to turn nulls on and off which contain my lighting rigs (sky, lights, cam, floor). If I render 200 takes that all use the same lighting rig, then there are no sky drop outs. If I render 200 takes which alternate back and forth between 2 lighting rigs using visibility dots, I get 5-6 dead skies.
I'm even going to go one step further. I bet my arse this is the same bug as Ive reported elsewhere, where the live view randomly misses some actions until you nudge something in the scene or resend the project to the gpu.
I'm even going to go one step further. I bet my arse this is the same bug as Ive reported elsewhere, where the live view randomly misses some actions until you nudge something in the scene or resend the project to the gpu.
I'm looking in to this problem, thanks for contributions!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I've found a problem and done a fix. Hopefully it will sort the issue. Please try with this test build.
https://render.otoy.com/customerdownloa ... _test1.rar
https://render.otoy.com/customerdownloa ... _test1.rar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
This build has problem with updating materials and if we don't update them manually it will crash after connecting new textures.
Crash while removing node.
Crash while removing node.
- Attachments
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- crash.zip
- (144.16 KiB) Downloaded 56 times
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- oct_unstable.zip
- (491.33 KiB) Downloaded 58 times
Architectural Visualizations http://www.archviz-4d.studio
This build is just for testing the related topic. It's normal to have crashes on somethings else the topic because of some log outputs.SSmolak wrote:This build has problem with updating materials and if we don't update them manually it will crash after connecting new textures.
Crash while removing node.
Btw can I ask why do you continually pointing different issues around updates?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I report issues only when they occur. I thought that this forum is for that. Generally I found that all alpha 2024 versions have issues while removing nodes - disconnecting works fine.
Also most of old scenes created in previous 2023 are unstable. Creating new scene with copied objects from old works near fine.
Also most of old scenes created in previous 2023 are unstable. Creating new scene with copied objects from old works near fine.
Architectural Visualizations http://www.archviz-4d.studio
Pls make your reports in the place, not in a different topic. Also assign a scene side to your videos. Otherwise not useful, because mostly it's not happening on my side. I suspect you have something we don't have.SSmolak wrote:I report issues only when they occur. I thought that this forum is for that. Generally I found that all alpha 2024 versions have issues while removing nodes - disconnecting works fine.
Also most of old scenes created in previous 2023 are unstable. Creating new scene with copied objects from old works near fine.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Tested with 1000 renders, all have workedaoktar wrote:I've found a problem and done a fix. Hopefully it will sort the issue. Please try with this test build.
https://render.otoy.com/customerdownloa ... _test1.rar

Another test build, it's release ready
https://render.otoy.com/customerdownloa ... T1_win.rar
https://render.otoy.com/customerdownloa ... T1_win.rar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw