Do we have the ability YET to do cross platform rendering from the Mac to a PC slave render node?bepeg4d wrote:Here is the first c4doctane version 2022.1.2-R3 supporting new C4D 2024 for M1/M2 GPUs:
https://render.otoy.com/plugindownloads ... OSX_m1.zip
Happy GPU rendering!
ciao,
Beppe
NEW: Octane X - is finally here! [MEGA FAQ THREAD]
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Hi,
Is Octane X ready for tomorrow's macOS Sonoma update for Apple Silicon Mac devices?
We would all prefer to know before we update our systems
Is Octane X ready for tomorrow's macOS Sonoma update for Apple Silicon Mac devices?
We would all prefer to know before we update our systems

MacBook Pro 16" | AMD Radeon Pro 5500M 8 GB | 2,3 GHz Intel Core i9 | 64 GB RAM + eGPU Razer Core X | Asus ROG Strix RX 5700 XT OC
Hi all,
if you want to use OctaneX, please avoid to upgrade to macOS Sonoma for now!
The devs are working on a new Standalone/SDK version with Sonoma support, and it will be published in the coming days.
Plugins will follow asap.
The Hair issue in C4D 2024 has been fixed in c4doctane 2022.1.2-R4 stable version:
https://render.otoy.com/plugindownloads ... OSX_m1.zip
Cross platform Network rendering has been postponed to upcoming 2023.2 SDK: P.S. no news for C4D-OctaneX-PR15 AMD for now, sorry.
ciao,
Beppe
if you want to use OctaneX, please avoid to upgrade to macOS Sonoma for now!
The devs are working on a new Standalone/SDK version with Sonoma support, and it will be published in the coming days.
Plugins will follow asap.
The Hair issue in C4D 2024 has been fixed in c4doctane 2022.1.2-R4 stable version:
https://render.otoy.com/plugindownloads ... OSX_m1.zip
Cross platform Network rendering has been postponed to upcoming 2023.2 SDK: P.S. no news for C4D-OctaneX-PR15 AMD for now, sorry.
ciao,
Beppe
Hey Beppe, thanks for the clarification, looking forward to 2023.2!
But can you confirm that it will be the 'headless rendering' we've been promised? i.e. I can use a Mac as a front end, connected to my PC with nvidia cards, and have all that power available in the live viewer?
But can you confirm that it will be the 'headless rendering' we've been promised? i.e. I can use a Mac as a front end, connected to my PC with nvidia cards, and have all that power available in the live viewer?
First Standalone version 2023.1-Beta4 supporting macOS 14 Sonoma for Apple Silicon M1/M2:
https://render.otoy.com/customerdownloa ... _macos.dmg
Plugins will follow in the coming days.
ciao,
Beppe
https://render.otoy.com/customerdownloa ... _macos.dmg
Plugins will follow in the coming days.
ciao,
Beppe
@GPerrone: OctaneX for iPad is broken only due to iPadOS 17 update, it is working correctly with iPadOS 16, anyway, a new version supporting iPadOS 17 is on the go, and will be published on App Store asap.
@mitchino: we need to wait for first 2023.2 Alpha version to see what the devs have been able to implement.
ciao,
Beppe
@mitchino: we need to wait for first 2023.2 Alpha version to see what the devs have been able to implement.
ciao,
Beppe
- caseyhupke
- Posts: 42
- Joined: Tue Jan 15, 2019 8:08 pm
Nice a 2023 beta build!
Any chance current production builds will get updated soon for Ventura?
Any chance current production builds will get updated soon for Ventura?