Foreground object renders in LV, not PV
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- jayroth2020
- Posts: 486
- Joined: Mon May 04, 2020 7:30 pm
I love it, Frank! Old school all the way, baby!
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
Don't you get problems with the DOF? I have a very big scene (kilometers) and a card near the camera lens should be very blurry while the foreground object produces absolute sharp edges.frankmci wrote:I've done this the old fashioned way with success; i.e. a matte black cutout card positioned right in front of the camera lens. It might seem kind of silly, but with Adaptive Sampling it works quite well for speeding up a render when Render Region isn't precise/complex enough. You can even animate its shape and position.
C4D 2025 | Win10
I'm going to make this feature working on next builds.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw