Gigabyte H55n

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Cronicash
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Posts: 116
Joined: Wed May 26, 2010 3:10 am
Location: New Zealand

dfury0 wrote:Wow! The texturing is awesome. Is there any way you could post some of your texture maps for the weathered metal? Not the whole thing and even low resolution would be fine, I just want to learn how you do such amazing textures!

I don't know which is more impressive, the images or your setup to render them :D

This as image and a slight amount normal map same scale (.04 there abouts strength) ...

Image

This as bump (seamless)

Image

Used a low res dirt image large scaled to recolor 1st image. A rust one would have probably been better...
EVGA sr2 2x x5650 12c/24t| 64Gbddr3 1600mhz | 4x gtx580 3gb on h20|4x 128x corsair ssd | 2x Strider 1500watt + 500watt |swiftech Blocks ,3x quad rads + dual rad (two loops)||8Tb|Laptop:Dell XPS 1730| 4Gb| 2x 9800GTX sli

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9fly
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Posts: 135
Joined: Tue Apr 06, 2010 4:13 am

@Cronicash:
Hey you really need one of this to complete your set.

Code: Select all

http://www.youtube.com/watch?v=-nLxbtX9VXE&NR=1
i just wonder why dont you keep one card for monitor and 3 other cards for render. Its that better or worst than all 4 cards for render, I dun know.
I love your comp but dont really like that small monitor on the front. You can find better one i think.

Ha, just remember one of the guy in computer forum in Hochiminh City (my town) built close to your spec but with 3 x gtx580s running with dual PSU.
Image
Image

You can find some detail spec in this page, but in vietnamese :-P

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http://voz.vn/2010/12/29/hinh-anh-2-bo-pc-khung-sap-ra-lo-tai-viet-nam/
Last edited by 9fly on Fri Jan 07, 2011 4:18 am, edited 1 time in total.
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Cronicash
Licensed Customer
Posts: 116
Joined: Wed May 26, 2010 3:10 am
Location: New Zealand

Its the only monitor that will fit in the 5.25" bay space. Its full 60Hz @ 1080p touch... was mean price, + there was nothing really out with the same dimensions that suited. With all four cards being used to render it still allows me to run three monitors browsing web with music and other apps at the same time. The resource hit on the cards is lucky to be a mere -2%. If i just use three cards the speed drops 23+%. If i have only three cards dedicated for rendering and the last just for the monitor, then the card running the monitor has about 400+ shaders sitting in idle doing nothing. Would be nice if they came out with dual 580's or something of the likes... (yay four dual cards, epeen ftw, i got the psu setup for it...)

Maybe some dual cards to get later if they ever get relesed...
http://www.computerlounge.co.nz/forum/D ... sts&t=2935
http://www.computerlounge.co.nz/forum/D ... sts&t=2666

580's alone aren't substantial enough to worthi upgrade imo. Maybe if they go to the 32nm node or cut straight to the 28nm node i would consider...

He wont be able to boot with the revo dive if it's not in the first slot... 80gb by the looks.
Last edited by Cronicash on Fri Jan 07, 2011 7:41 am, edited 2 times in total.
EVGA sr2 2x x5650 12c/24t| 64Gbddr3 1600mhz | 4x gtx580 3gb on h20|4x 128x corsair ssd | 2x Strider 1500watt + 500watt |swiftech Blocks ,3x quad rads + dual rad (two loops)||8Tb|Laptop:Dell XPS 1730| 4Gb| 2x 9800GTX sli

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9fly
Licensed Customer
Posts: 135
Joined: Tue Apr 06, 2010 4:13 am

Cronicash wrote:580's alone aren't substantial enough to worthi upgrade imo. Maybe if they go to the 32nm node or cut straight to the 28nm node i would consider...
You are right. When will they put 2GB something on their premium gaming cards ? While AMD made that long time ago.
dfury0
Licensed Customer
Posts: 20
Joined: Mon May 17, 2010 4:59 pm

Cronicash wrote:
dfury0 wrote:Wow! The texturing is awesome. Is there any way you could post some of your texture maps for the weathered metal? Not the whole thing and even low resolution would be fine, I just want to learn how you do such amazing textures!

I don't know which is more impressive, the images or your setup to render them :D

This as image and a slight amount normal map same scale (.04 there abouts strength) ...

Image

This as bump (seamless)

Image

Used a low res dirt image large scaled to recolor 1st image. A rust one would have probably been better...

Thanks! That is a big help for wrapping my mind around texturing a bit more. Sorry I can't add anything to the hardware discussion. :D
Win 7 | Geforce GTX 675 | Quad i7 3.07 | 16GB
User avatar
Cronicash
Licensed Customer
Posts: 116
Joined: Wed May 26, 2010 3:10 am
Location: New Zealand

9fly wrote:
Cronicash wrote:580's alone aren't substantial enough to worthi upgrade imo. Maybe if they go to the 32nm node or cut straight to the 28nm node i would consider...
You are right. When will they put 2GB something on their premium gaming cards ? While AMD made that long time ago.

Looking at the bit rate/ mem controller setup i would say it may go like the quadro fermi's (eg 1.5gb,3gb,6gb...)
3gb would do nice. 1.5 just isint enough for most games when running span these days. Ati have more efficient memory management when it comes to gaming imo...
Otherwise they did do 2gb on the 285 classified cards and some gainward 460's.
EVGA sr2 2x x5650 12c/24t| 64Gbddr3 1600mhz | 4x gtx580 3gb on h20|4x 128x corsair ssd | 2x Strider 1500watt + 500watt |swiftech Blocks ,3x quad rads + dual rad (two loops)||8Tb|Laptop:Dell XPS 1730| 4Gb| 2x 9800GTX sli

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