Cinema4D version 2023.1-Beta1-[R1] 20.07.2023

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krisclemson
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To what god should I pray, so I can get at least 50 analytical spotlight beams, for more beamage. :D
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aoktar
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SSmolak wrote:Highly unstable. Hard freezes very often during simple scene manipulating with one object.
You may have to check your system stability.I never seen what you say, I'm using this version since weeks
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Kalua
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SSmolak wrote:Highly unstable. Hard freezes very often during simple scene manipulating with one object.
Yes. I have noticed some unstable behaviors with post effects like beam/fog combined with glare.
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Amaterasu
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The hue parameter in the color correction node does not work
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aoktar
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Amaterasu wrote:The hue parameter in the color correction node does not work
It's working but parameter limit is wrong. I'll fix it, thanks!
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aoktar
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Kalua wrote:
SSmolak wrote:Highly unstable. Hard freezes very often during simple scene manipulating with one object.
Yes. I have noticed some unstable behaviors with post effects like beam/fog combined with glare.
Then please post to show what you are talking about! I'm preparing R2 build with some fixes on small UI problems and missing output AOVs. Still having some missing parts but I'll complete and release again, test it please! It helps much, thanks!

EDIT: 2023.1-Alpha2-[R2] is uploaded for now
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Kalua
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aoktar wrote:
Kalua wrote:
SSmolak wrote:Highly unstable. Hard freezes very often during simple scene manipulating with one object.
Yes. I have noticed some unstable behaviors with post effects like beam/fog combined with glare.
Then please post to show what you are talking about! I'm preparing R2 build with some fixes on small UI problems and missing output AOVs. Still having some missing parts but I'll complete and release again, test it please! It helps much, thanks!

EDIT: 2023.1-Alpha2-[R2] is uploaded for now
Thanks!
I will post as soon as I can!
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Kalua
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aoktar wrote:
Kalua wrote:
SSmolak wrote:Highly unstable. Hard freezes very often during simple scene manipulating with one object.
Yes. I have noticed some unstable behaviors with post effects like beam/fog combined with glare.
Then please post to show what you are talking about! I'm preparing R2 build with some fixes on small UI problems and missing output AOVs. Still having some missing parts but I'll complete and release again, test it please! It helps much, thanks!

EDIT: 2023.1-Alpha2-[R2] is uploaded for now
Well... it is a bit difficult to capture inconsistency on a .gif
Because it is a bit random:
1. Essentialy, Light Beams may disappear from liveview and tweaking with parameters won't reset it. So you need to resend the scene to the liveviewer.

2. Most probably related to Octane engine itself, maybe if you could tag one of the core developpers: when using analytic light, light size can spike lightness of the scene. In that scenario primitive light + spotlight node works much better, though we loose the light beam effect capability.

Regards,
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Primitive light + spotlight node produce pretend results though with no light beam capability.
Primitive light + spotlight node produce pretend results though with no light beam capability.
Analytic light, 1 cm smaller will produce spike values of lightness...
Analytic light, 1 cm smaller will produce spike values of lightness...
Analytic light with pretended results
Analytic light with pretended results
C4D 2025.1.1 Octane 2025.2.1 v1.5.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
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Kalua
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Something else I found here:
Disc area shape is presenting inversed Z direction when used with Primitive light. Default and analytics are fine.
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Primitive light has inversed Z direction with disk area shape.
Primitive light has inversed Z direction with disk area shape.
Analytic and default lights are working great with disc area shape.
Analytic and default lights are working great with disc area shape.
C4D 2025.1.1 Octane 2025.2.1 v1.5.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
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Kalua
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Surely you meant Directional Light here on the new Directlight?
Working great!
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Directlight stands for Directional Light?
Directlight stands for Directional Light?
C4D 2025.1.1 Octane 2025.2.1 v1.5.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
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