Cinema4D version 2022.1.1-R6 (Obsolete stable) 08.07.2023

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SSmolak
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Mesh UV Projection doesn't update in realtime when material is applied to Boolean generator. It needs to restart LiveViewer.

The same situation with subdivision level in Octane Object Tag - it doesn't update at all.
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SSmolak
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Curvature, dirt, vertex map nodes doesn't work with vertex displacement.
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vertex_disp_weight.zip
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jayroth2020
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This is currently a limitation in Octane.
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
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tomsvfx
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jayroth2020 wrote:This is currently a limitation in Octane.
Would be cool to have some "Affect Displacement" checkbox on these nodes, so that we could manually force it to be processed pre-displacement.
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SSmolak
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Export problem to Standalone while using Field Texture. Attached scene.

Offset parameter doesn't work in C4D plugin.

Shift key while dragging Fallow and Offset doesn't work.

Fallow parameter in Field texture works fine when shape object is regular SDF primitive :
Zrzut ekranu 2023-06-14 180540.png
But it clamp values over 1 if c4D object is used with Mesh to SDF enabled :
Zrzut ekranu 2023-06-14 180559.png
ORBX included.

Here is video : viewtopic.php?f=24&t=81415&start=30#p424961
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field.orbx
(66.17 KiB) Downloaded 82 times
field_sdf_0001.zip
(445.49 KiB) Downloaded 79 times
Last edited by SSmolak on Wed Jun 14, 2023 7:49 pm, edited 1 time in total.
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SSmolak
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tomsvfx wrote:
jayroth2020 wrote:This is currently a limitation in Octane.
Would be cool to have some "Affect Displacement" checkbox on these nodes, so that we could manually force it to be processed pre-displacement.
Displacement works fine with Field Texture - see post above.
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J.C
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In node editor when trying to add OSL texture from Create menu > OSL none of the textures work.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
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jayroth2020
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They are working fine here. You might want to re-install your plugin...
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blackcat321
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I have encountered a serious problem where the image cannot be stored after rendering is completed, and closing the picture viewer will result in c4d not responding.
I tested with many different projects, and they all trigger bugs, especially when a project renders output for the second time (output overwrites the previous image), it will appear 100%
c4d 2023.2.1
rtx4090
drive 535.98
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06b112bc41b3fc447c277eb4793bcaa.png
J.C
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jayroth2020 wrote:They are working fine here. You might want to re-install your plugin...
Nope, I've installed the latest version again and it is the same. Is there some setting for this?

Here is the video recording showing the issue, (scripts from left menu add fine):
osl menu issue.mp4
(957.09 KiB) Downloaded 1568 times
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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