Hey Beppe,bepeg4d wrote:Hi,thanulee wrote:Is that a standalone thing? should i ask in their forum? thanksanklove wrote:Hello there! Any chance to solve this issue? If i have object with transparency inside of a VDB volume i can clearly see the mesh boundaries.
yes, it is Standalone/SDK related, but, have you tried to reduce the Volume step length value? ciao,
Beppe
Yes, thank you. Thing is render times increase no reason with lower voxel count. Would be great if this was solved in a different way. Cheers!