Z Depth AOV is black in After effects

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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henningricke
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Posts: 41
Joined: Wed Feb 22, 2017 1:08 pm

Hi guys, I know this seems to be a known issue, but I couldn´t find a working solution for it anywhere.
I would be very grateful for some help.

I am rendering EXR (Octane) 16 Bit files. (single files, not Multilayered)
Buffer Type: HDR (float 32bit)
Colorspace: Linear sRGB

C4d Version S26
Octane Version: 2021.1.6-(R4)

When importing the renderings to After Effcts (2022) everything looks fine, except for the Z-Depth path, wich is completely black.

What is going on here? Is this a bug? Am I doing something wrong? What can I do to get it working?


EDIT: Solved! The Problem is with DWBA Compression. Looks like a Bug to me.
Last edited by henningricke on Mon Nov 07, 2022 1:12 pm, edited 1 time in total.
Aleksei
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Location: Poland
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Having exactly the same issue with the same render settings.

Octane: 2021.1.6-(R4)
Cinema 4D: 2023.0.0
After Effects: 23.0.0

The file seems to be corrupted, because it generates a strange error about RAM, while trying to open in Photoshop. But my file is only 1280x560 px and 160 kb in size.
It was rendered in RNDR Network.
I couldn't render it at my local machine — the render frozen after rendering 1st frame, the render process was going but it never started to render the 2nd frame.
When I changed file format to EXR (not Octane) and it rendered sequence of frames as expected. But while rendering EXR in RNDR Network it still renders corrupted file.
Attachments
goBZZuyuYr.png
goBZZuyuYr.png (6.5 KiB) Viewed 3081 times
RTX 4090 | Ryzen 9 7950X3D | 64GB | Win 11 23H2
henningricke
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Posts: 41
Joined: Wed Feb 22, 2017 1:08 pm

Yey! I SOLVED it!

The Problem is, that I was using DWAB Compression!
It seems to screw up Z-Depth.

Using RLE or ZIP for instance works fine with Z-Depth.
Aleksei
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Location: Poland
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henningricke wrote:The Problem is, that I was using DWAB Compression!
It seems to screw up Z-Depth.
Wow, that's a surprise.
I was using DWAA compression.
In my opinion it's a bug, because RNDR Network recommends artists to set DWAA or DWAB compression for the outputs.
RTX 4090 | Ryzen 9 7950X3D | 64GB | Win 11 23H2
henningricke
Licensed Customer
Posts: 41
Joined: Wed Feb 22, 2017 1:08 pm

elsksa wrote:
Aleksei wrote: In my opinion it's a bug, because RNDR Network recommends artists to set DWAA or DWAB compression for the outputs.
Is there any proof of a bug that would qualify it as one?
DWAA or DWAB (depending on the post/compositing software) are recommended for beauty or light outputs, but do also work for data AOVs.

Could you export the same single frame DWA/B compression export, locally?
I just did (Standalone 2022 and 2021) and I can confirm that it works.
I can confirm, that DWAA and DWAB don't work in C4D R26.
I checked in Photoshop and After Effects.

None, RLE and ZIP work just fine.
I didn't check any more Compressions.
henningricke
Licensed Customer
Posts: 41
Joined: Wed Feb 22, 2017 1:08 pm

DWAB_test_Z_0000.zip
(88.48 KiB) Downloaded 91 times
elsksa wrote:
henningricke wrote: I checked in Photoshop and After Effects.
Unfortunately, none of these software are trust-worthy.
Nuke and Fusion are (or similar ones).

Could you attach the faulty Z-Depth EXR?

Yea, Adobe .... well. :?
Anyway. Here is one of the faulty DWAB Test-Files.
damsendin
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Joined: Mon Nov 21, 2016 5:14 am

The Z-depth doesnt work with DWAB if you choose EXR(octane), you have to use the standard EXR to have DWAB compression and Z
Labrats
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Joined: Wed Sep 19, 2012 2:10 pm

After effects works just fine, don't worry. You just need to put 'extractor on the zdepth channel (effect-3D Channel - extractor).
henningricke
Licensed Customer
Posts: 41
Joined: Wed Feb 22, 2017 1:08 pm

I just wanted to note, that this issue still exists in 2022.1.1(R3)

DWAB compression still messes up the Z-Depth. At least when rendered as single layer files. It turns out black.
However, in multilayered EXR it produces a Z-Depth.a in red channel and Z-Depth.y in green channel. This type of output is new to me. Can anyone elaborate on this?

Is there no way to get a normal black and white Z-Depth channel when rendering out single file EXRs in DWAB compression?
I personally very much prefer using single files over clunky multylayered ones that tend to have a lot of useless extra data in them.
henningricke
Licensed Customer
Posts: 41
Joined: Wed Feb 22, 2017 1:08 pm

Damn! I get it now!
Extracor needs to be used even when it is only a single layer file. I assumed this workflow only applies to multy layered files.
Sorry for the inconvenience!
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