Hey @sam,
You are in luck I caught this 'rod' in the early hours of the morning. Those are strange creatures that inhabit the unseen world.
Usually they are far too fast for film but I caught this one napping waiting for scanline communication...
Actually I've been playing around with exporting using the Collada plugin for SW. I was just flying it around in Octane as you do and I had the idea to render it like that - I need to get out in the fresh air today..
This is about 500,000 polys ex 97 parts.
The light blue bearings actually have a fleck normal map ex SW materials that makes them look like that. There are some parts with a galvanised texture you cant notice from this distance.
It seems as though this will be much better than vrml or stl.
No uv or maps out for those.
There is a wee issue atm in that when you bring a mesh like this into Octane the mesh node is 97 nodules? wide...hmmm.
What happens when I have 1000 parts in a 'mesh' with different mats? possibly it wont happen but @radiance needs to think up something for the wideness.
EDIT: btw @rad 97 mats makes the node inspector pretty well unresponsive to scrolling esp expanded.
I also need to make a Blender python script to add edgesplit modifiers, apply smooth and change some material settings to speed things up. Tuning 97 parts manually is tedious. Still Sw-> .dae-> Blender-> .obj -> Octane works!
Turbo charger cut away ex SW
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.