Clipping Material - Intersections Only Feature

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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adzrozanski
Licensed Customer
Posts: 10
Joined: Wed Apr 12, 2017 9:30 pm

Hi there!

I was doing some tests with the Clipping Material. I was attempting to only keep intersected geometry of 2 objects instead of subtracted geometry from the non clipping object and realized there is no current way to do that with the shader. Basically the way intersection works in the boole tool.

Is it possible to add this as a feature to a future build, I think it is the only aspect missing to this shader to make it robust and incredibly useful!

Thanks
Adam
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bepeg4d
Octane Guru
Posts: 10365
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi Adam,
If you would like to request a new general SDK feature, the best way is to post a new request using the following link:
https://render.otoy.com/requests/?qa=ask

ciao,
Beppe
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