Cinema4D 2022.1-[R10] (Previous stable) (26.03.2023)

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SSmolak
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Can you add "external" button to load external OSL code in OSL Projection node like it is in standard OSL texture node ?
osl_proj_no_external_button.jpg
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Manipulating weight map by C4D scene node ( capsule ) updates in Octane LV constantly but doing the same by manipulating UV require disable/enable capsule to show update in LV
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marcus1070
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Is this the way hair rendering works or is something with this version? I'm trying to get a full radius tube, but it sems to taper the last segment, this only happens when the spline is closed, when is open, it keeps the same radius on the start an the tip
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Screenshot_44.png
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jayroth2020
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Make your rectangle editable, and try again. Octane does not like primitives...
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marcus1070
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jayroth2020 wrote:Make your rectangle editable, and try again. Octane does not like primitives...
Same thing, like i said, it only behave like a tube on an open if i make the splines open
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- RTX 2080
- Nvidia driver version: 516.94
- Cinema 4d r25
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divasoft
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jayroth2020 wrote:Make your rectangle editable, and try again. Octane does not like primitives...
This bug not dependent from this. It has been present for many years, from the very beginning of the introduction of hair. It occurs if the spline is closed.
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aoktar
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marcus1070 wrote:Is this the way hair rendering works or is something with this version? I'm trying to get a full radius tube, but it sems to taper the last segment, this only happens when the spline is closed, when is open, it keeps the same radius on the start an the tip
It's a bug on my side and will be fixed for R8.
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a1.jpg
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marcus1070
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aoktar wrote:
marcus1070 wrote:Is this the way hair rendering works or is something with this version? I'm trying to get a full radius tube, but it sems to taper the last segment, this only happens when the spline is closed, when is open, it keeps the same radius on the start an the tip
It's a bug on my side and will be fixed for R8.
Thanks Aoktar, another small issue on splines: The hair tab is not appearing at object tags on procedural splines that are inside of a cloner
Attachments
Screenshot_000011.jpg
- Win 10 Pro 64bit
- 64gb Ram
- RTX 3090
- RTX 2080
- Nvidia driver version: 516.94
- Cinema 4d r25
- Plugin version Studio+ 2022.1(r7)


http://www.marcusrizzo.com
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aoktar
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Another Minor update(R8) is out. Enjoy it!
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thanulee
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Thanks for the fixes :))
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thanulee
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Found a small glitch in HSV ui.
Saturation doesnt change to the above hue.

https://www.dropbox.com/s/djkczdu5e86np ... .webm?dl=0

Cheers!
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