Hi all
i have little problem
i made scene with 3,500.000 triangles
and render screen is black,or octane shut downs
but if i made same scene with less poligons octane works fine
i thing that is problem with low memory on graphic card
or maybe something else???
btw graphic card is gtx460 1gb
thanks!!
black screen of render view
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Hi,Number wrote:nobody didnt have similar problem?
Are you running a 32bit or 64bit OS, and which one ?
Normally you would get a memory error if you try to load too much triangles into a 32bit version, but not a black screen.
Are you sure the camera is'nt lodged somewhere in an enclosed area ?
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Hi Radianceradiance wrote:Hi,Number wrote:nobody didnt have similar problem?
Are you running a 32bit or 64bit OS, and which one ?
Normally you would get a memory error if you try to load too much triangles into a 32bit version, but not a black screen.
Are you sure the camera is'nt lodged somewhere in an enclosed area ?
Radiance
i use x64bit on win 7
and graphic card is gtx460 1gb
iam working something for competition and today i try 3 hours to figure where i mistake, and i didnt make it
scene its about 2 mil triangles + textures (in octane under MB ram used is 780 of 993)
and screen is black,time go, octane work but whole pic is black
i use c4d 11.5 and octane demo and octane plugin for c4d for export scene
As said, i think you're running out of memory, sometimes you're OS uses additional VRAM and as a result there's not enough for octane.Number wrote:Hi Radianceradiance wrote:Hi,Number wrote:nobody didnt have similar problem?
Are you running a 32bit or 64bit OS, and which one ?
Normally you would get a memory error if you try to load too much triangles into a 32bit version, but not a black screen.
Are you sure the camera is'nt lodged somewhere in an enclosed area ?
Radiance
i use x64bit on win 7
and graphic card is gtx460 1gb
iam working something for competition and today i try 3 hours to figure where i mistake, and i didnt make it
scene its about 2 mil triangles + textures (in octane under MB ram used is 780 of 993)
and screen is black,time go, octane work but whole pic is black
i use c4d 11.5 and octane demo and octane plugin for c4d for export scene
maybe try first with loading no textures, then keep adding them until the viewport turns black, and optimizing them a bit (rescale your textures)
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
