Live Viewer and Picture Viewer Not matching

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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timtadder
Licensed Customer
Posts: 8
Joined: Sat Oct 16, 2021 6:50 pm

Hi

I think there is a bug in Version 2022.1-r4 ? The live viewer and view port geometry match in a mograph simulation, and are perfect, but the picture viewer geo is completely different. I am running a mograph simulation with a cloner and some rigid body dynamics. Again the geo in the viewport and live viewer are perfect, the geo in the picture viewer is not accurate at all to the simulation.
jayroth2020
OctaneRender Team
Posts: 487
Joined: Mon May 04, 2020 7:30 pm

Try doing Animate > Make Preview and see if that matches...
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
timtadder
Licensed Customer
Posts: 8
Joined: Sat Oct 16, 2021 6:50 pm

Thanks for the reply, that does not work, any other ideas?
jayroth2020
OctaneRender Team
Posts: 487
Joined: Mon May 04, 2020 7:30 pm

Can you please elaborate on what you mean by, "that does not work?"
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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bepeg4d wrote:Have you tried to cache the dynamics?

ciao,
Beppe
I don't think there are any bug. Because Octane doesn't do anything to generate geometries, C4D system does. Problem may happens if you have dynamic/cumulative geometry calculations.
First do a test with standard renderer to compare it. If it's ok in Standard Render, then do caching the geometries. It guarantees to have stabilized results.
Also always use latest builds, not intermediate versions. Then you'll have problems on new builds with scenes created with these.
Octane For Cinema 4D developer / 3d generalist

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