i add an new imagen
let me know comment to do a better image
3000x3000 maxsamples, 8 maxdepth, 1500 x 1500 pixeles, time 1 hour 20 minutes
i need tips about the materials or lighting to make a realistic image
Merry Christmas all forum
regards
Bathroom
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
??? i don't understand your point of view, i mean, i try to get realistics image and your comment is not positive about the work in this interior, but, thak you for your words
regards
regards
Windows xp64 Bits, Intel i7-920, 1 GeForce GTX470 1280 mb V2+1 Gf 8600 512 mb for DISPLAY only, 12 Gb Ram DDR3 1867 Mhz, Heat Heatsink H50 water cooling, Power Supply 750 Watts, HAF 932 Full Tower, 4 Fans Cooler Master 120 mm, 28 Amp. 2600 RPM
For me its more about the flat light and the oversaturated wood. I would turn it down a notch or two, I did a fast colorbalancing in photoshop, and made it a bit darker. The wood panel on the roof is like a mirror right now though. Maybe add some bump to it (if you want it shiny that is).. Also add bump/normal maps to the tiles, that will improve the result. A


Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
thank you for reply this post, i will work on your comment and i will upload again the image
regards
regards
Windows xp64 Bits, Intel i7-920, 1 GeForce GTX470 1280 mb V2+1 Gf 8600 512 mb for DISPLAY only, 12 Gb Ram DDR3 1867 Mhz, Heat Heatsink H50 water cooling, Power Supply 750 Watts, HAF 932 Full Tower, 4 Fans Cooler Master 120 mm, 28 Amp. 2600 RPM
- shaka_zulu
- Posts: 3
- Joined: Tue Dec 21, 2010 8:28 pm
- Location: Serbia
I agree about ceiling. It is just to strong mirror. Also i would put a bit more of specular intensity plus decrease roughness. You know that on wooden furniture you have that glossy transparent dye you put on the end. Add some bumps on tiles as well.
Kubutnu 64bit | Blender 2.55 | Dell XPS
thank you for your comment number i'm working right now in the bathroom making all new
shaka_zulu thank you for the tips
regards
i will upload again the new image
shaka_zulu thank you for the tips
regards
i will upload again the new image
Windows xp64 Bits, Intel i7-920, 1 GeForce GTX470 1280 mb V2+1 Gf 8600 512 mb for DISPLAY only, 12 Gb Ram DDR3 1867 Mhz, Heat Heatsink H50 water cooling, Power Supply 750 Watts, HAF 932 Full Tower, 4 Fans Cooler Master 120 mm, 28 Amp. 2600 RPM
- krzysztofwolek
- Posts: 1
- Joined: Fri Dec 10, 2010 12:05 pm
- Location: kraków, poland
you could also try to uv map floor and wall tiles more precisely so that joints match 

i7 920 @4.2GHz| P6T | 12Gb | GTX 275 OC
win7 x64 | 260.99 | 3ds Max 2011
win7 x64 | 260.99 | 3ds Max 2011