Udim Virtual Textures are crashing Octane consistently
Moderator: ChrisHekman
- cturhanspire
- Posts: 5
- Joined: Wed Dec 14, 2022 5:16 pm
Granted our textures are really big (5x4096k textures), and I understand that the max in game option doesn't work in Octane, but still our textures don't exceed the ram limit and crash while loading every time we render our chars.