Please more tight integration with Standard Surface Material so we can choose it from menus, make as default or convert to it.
There is no way to use Standard Surface in Composite Material as Sub
Cinema4D 2022.1-[R10] (Previous stable) (26.03.2023)
Moderators: ChrisHekman, aoktar
Architectural Visualizations http://www.archviz-4d.studio
All Octane nodes related to instances doesn't work with Fracture in Explode Segments mode - random color, instance range, jittered color correction, Morgaph shaders...
Tested in previous Octane versions too
Fracture and Cloner :
Instance Range works with Fracture but only when Random Effector is applied in Effector Color Mode. Other Instance related nodes doesn't work even with Effector.
Tested in previous Octane versions too
Fracture and Cloner :
Instance Range works with Fracture but only when Random Effector is applied in Effector Color Mode. Other Instance related nodes doesn't work even with Effector.
Architectural Visualizations http://www.archviz-4d.studio
It will not support it pretty soon.sdimaging wrote:Hadn't received a response so I'll include a screen grab - Shape Field no input option for c4d
2022.1 stable c4d 2022.1 stable SA
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
it will but why didn't you bring it during development stage of 2022.1?SSmolak wrote:Please more tight integration with Standard Surface Material so we can choose it from menus, make as default or convert to it.
There is no way to use Standard Surface in Composite Material as Sub
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
That's great ! Sorry but I was played with many features and started to using Std Surf too late.aoktar wrote: it will but why didn't you bring it during development stage of 2022.1?
Architectural Visualizations http://www.archviz-4d.studio
- AaronWestwood
- Posts: 141
- Joined: Sun Feb 26, 2017 3:01 pm
Heya 
Just asking as I’m planning out my weeks. Waiting on an update for the scatter/effector bug, and just was curious when to expect an update with its fix?
Many thanks, AW

Just asking as I’m planning out my weeks. Waiting on an update for the scatter/effector bug, and just was curious when to expect an update with its fix?
Many thanks, AW
3D Environment Artist
http://www.artstation.com/aaronwestwood
2 x 4090 // 13900KS // 96GB 5600mHz DDR5 // Windows 11
http://www.artstation.com/aaronwestwood
2 x 4090 // 13900KS // 96GB 5600mHz DDR5 // Windows 11
When I finish some other fixes. Is it urgent for you?AaronWestwood wrote:Heya
Just asking as I’m planning out my weeks. Waiting on an update for the scatter/effector bug, and just was curious when to expect an update with its fix?
Many thanks, AW
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Problem with the Chaos Node in the Editor. (This feature is awesome, thank you!)
Blending exponent is set to 0.5 as default.
But when I move the slider, I can't go back below 1.0. Even typing in a value 0.5 or under 1 always defaults to 1.
I have noticed this in previous versions also.
Blending exponent is set to 0.5 as default.
But when I move the slider, I can't go back below 1.0. Even typing in a value 0.5 or under 1 always defaults to 1.
I have noticed this in previous versions also.
Last edited by dynaraton on Sat Dec 10, 2022 6:42 am, edited 2 times in total.
Asus Prime Deluxe II : Intel i9-10900 X : 128GB G.Skill 3600 MHz DDR4 RAM : (2) Nvidia RTX TITANs w/ NvLink : Win11 Pro : Latest Cinema4D
OSL Projection - there is no way to choose external folder and file like in standard OSL texture :
Architectural Visualizations http://www.archviz-4d.studio
- AaronWestwood
- Posts: 141
- Joined: Sun Feb 26, 2017 3:01 pm
Totally understand. It is urgent, purely as I would love to start using the wonderful features of 2022 for a job im on as it would elevate what I can do, but cant as its 100% scatter dependent.aoktar wrote:When I finish some other fixes. Is it urgent for you?AaronWestwood wrote:Heya
Just asking as I’m planning out my weeks. Waiting on an update for the scatter/effector bug, and just was curious when to expect an update with its fix?
Many thanks, AW
How long would a fix take/the other fixes take? Is a new version days/weeks out?
Thanks for the reply.
3D Environment Artist
http://www.artstation.com/aaronwestwood
2 x 4090 // 13900KS // 96GB 5600mHz DDR5 // Windows 11
http://www.artstation.com/aaronwestwood
2 x 4090 // 13900KS // 96GB 5600mHz DDR5 // Windows 11